模块:中立&怪物卡牌灵光一闪/data
来自卡厄思梦境WIKI
此模块的文档可以在模块:中立&怪物卡牌灵光一闪/data/doc创建
local data = {
{
desc_global = "士气1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "士气1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "士气2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "士气2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "士气2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "士气1",
cost_min = 0,
cost_max = 0,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "士气1",
cost_min = 1,
cost_max = 1,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "士气2",
cost_min = 2,
cost_max = 2,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "士气2",
cost_min = 3,
cost_max = 3,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "士气2",
cost_min = 4,
cost_max = 99,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "1回合内士气1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "1回合内士气2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "1回合内士气3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "1回合内士气4",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "1回合内士气3",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "1回合内决心1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "1回合内决心2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "1回合内决心3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "1回合内决心4",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "1回合内决心3",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "1回合内不屈1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "1回合内不屈2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "1回合内不屈3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "1回合内不屈4",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "1回合内不屈3",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "抽取1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用、终极",
class = "游侠、猎人、控制师",
},
{
desc_global = "抽取2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用、终极",
class = "游侠、猎人、控制师",
},
{
desc_global = "抽取2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用、终极",
class = "游侠、猎人、控制师",
},
{
desc_global = "抽取3",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用、终极",
class = "游侠、猎人、控制师",
},
{
desc_global = "抽取2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用、终极",
class = "游侠、猎人、控制师",
},
{
desc_global = "抽取1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "游侠、猎人、控制师",
},
{
desc_global = "抽取1",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "游侠、猎人、控制师",
},
{
desc_global = "抽取2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "游侠、猎人、控制师",
},
{
desc_global = "抽取1",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗、终极",
class = "游侠、猎人、控制师",
},
{
desc_global = "反击1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋",
},
{
desc_global = "反击1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋",
},
{
desc_global = "反击2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋",
},
{
desc_global = "反击2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋",
},
{
desc_global = "反击2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋",
},
{
desc_global = "回合开始时,反击1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "先锋",
},
{
desc_global = "回合开始时,反击1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "先锋",
},
{
desc_global = "回合开始时,反击1",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "先锋",
},
{
desc_global = "回合开始时,反击2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "先锋",
},
{
desc_global = "回合开始时,反击1",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "先锋",
},
{
desc_global = "回合开始时,反击1",
cost_min = 0,
cost_max = 0,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋",
},
{
desc_global = "回合开始时,反击1",
cost_min = 1,
cost_max = 1,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋",
},
{
desc_global = "回合开始时,反击1",
cost_min = 2,
cost_max = 2,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋",
},
{
desc_global = "回合开始时,反击2",
cost_min = 3,
cost_max = 3,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋",
},
{
desc_global = "回合开始时,反击1",
cost_min = 4,
cost_max = 99,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋",
},
{
desc_global = "赋予目标削弱2",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "赋予目标削弱2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "赋予目标削弱3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "赋予目标削弱3",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "赋予目标削弱3",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "赋予目标削弱1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "赋予目标削弱1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "赋予目标削弱2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "赋予目标削弱2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "赋予目标削弱2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "赋予目标脆弱2",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "赋予目标脆弱2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "赋予目标脆弱3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "赋予目标脆弱3",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "赋予目标脆弱3",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "赋予目标脆弱1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、先锋",
},
{
desc_global = "赋予目标脆弱1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、先锋",
},
{
desc_global = "赋予目标脆弱2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、先锋",
},
{
desc_global = "赋予目标脆弱2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、先锋",
},
{
desc_global = "赋予目标脆弱2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、先锋",
},
{
desc_global = "赋予目标标记2",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "赋予目标标记2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "赋予目标标记3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "赋予目标标记3",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "赋予目标标记3",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "赋予目标标记1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "赋予目标标记1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "赋予目标标记2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "赋予目标标记2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "赋予目标标记2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "伤害减少2",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "伤害减少2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "伤害减少3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "伤害减少3",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "伤害减少3",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "伤害减少3",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、先锋",
},
{
desc_global = "伤害减少1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
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dict_include = nil,
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class = "决斗家、先锋",
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{
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type = "攻击、技能",
dict_include = nil,
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class = "决斗家、先锋",
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{
desc_global = "伤害减少2",
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dict_include = nil,
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class = "决斗家、先锋",
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{
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type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、游侠、猎人、心灵术士",
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{
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type = "攻击、技能",
dict_include = nil,
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class = "先锋、游侠、猎人、心灵术士",
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{
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dict_include = nil,
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class = "先锋、游侠、猎人、心灵术士",
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{
desc_global = "行动次数增加3",
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type = "攻击、技能",
dict_include = nil,
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class = "先锋、游侠、猎人、心灵术士",
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{
desc_global = "行动次数增加3",
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type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、游侠、猎人、心灵术士",
},
{
desc_global = "此卡牌费用减少1",
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cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "所有职业",
},
{
desc_global = "此卡牌费用减少1",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "所有职业",
},
{
desc_global = "此卡牌费用减少1",
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cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "所有职业",
},
{
desc_global = "此卡牌费用减少1",
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cost_max = 99,
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dict_include = "消耗",
dict_exclude = "无法使用",
class = "所有职业",
},
{
desc_global = "此卡牌费用减少1",
cost_min = 1,
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type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "所有职业",
},
{
desc_global = "此卡牌费用减少1",
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type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "所有职业",
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{
desc_global = "此卡牌费用减少1",
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dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "所有职业",
},
{
desc_global = "此卡牌费用减少1",
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dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "所有职业",
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{
desc_global = "此卡牌费用减少1",
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dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "所有职业",
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{
desc_global = "此卡牌费用减少1",
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dict_include = nil,
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class = "所有职业",
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{
desc_global = "此卡牌费用减少1",
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type = "强化",
dict_include = nil,
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class = "所有职业",
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{
desc_global = "此卡牌费用减少1",
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dict_include = nil,
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class = "所有职业",
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{
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type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、心灵术士",
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{
desc_global = "韧性伤害2",
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type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、心灵术士",
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{
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type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、心灵术士",
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{
desc_global = "韧性伤害3",
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dict_exclude = "无法使用",
class = "决斗家、心灵术士",
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{
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dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、心灵术士",
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{
desc_global = "韧性伤害0.5",
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dict_include = nil,
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class = "决斗家、心灵术士",
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{
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class = "决斗家、心灵术士",
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{
desc_global = "韧性伤害1",
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dict_exclude = "无法使用、消耗",
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{
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dict_include = nil,
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class = "决斗家、心灵术士",
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{
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dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、心灵术士",
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{
desc_global = "获得1点AP",
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dict_include = "消耗",
dict_exclude = "无法使用、终极",
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{
desc_global = "获得1点AP",
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dict_include = "消耗",
dict_exclude = "无法使用、终极",
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{
desc_global = "获得2点AP",
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dict_include = "消耗",
dict_exclude = "无法使用、终极",
class = "先锋、游侠、猎人、控制师",
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{
desc_global = "获得2点AP",
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dict_include = "消耗",
dict_exclude = "无法使用、终极",
class = "先锋、游侠、猎人、控制师",
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{
desc_global = "获得2点AP",
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dict_include = "消耗",
dict_exclude = "无法使用、终极",
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{
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dict_include = "消耗",
dict_exclude = "无法使用",
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{
desc_global = "获得2点自我意识点数",
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dict_include = "消耗",
dict_exclude = "无法使用",
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{
desc_global = "获得2点自我意识点数",
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dict_include = "消耗",
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{
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{
desc_global = "获得2点自我意识点数",
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dict_include = "消耗",
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{
desc_global = "获得1点自我意识点数",
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{
desc_global = "获得2点自我意识点数",
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{
desc_global = "获得2点自我意识点数",
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{
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class = "控制师",
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{
desc_global = "获得2点自我意识点数",
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{
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{
desc_global = "免疫1",
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type = "攻击、技能",
dict_include = "消耗",
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class = "决斗家、先锋",
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{
desc_global = "免疫1",
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{
desc_global = "免疫1",
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{
desc_global = "免疫1",
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{
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{
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{
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{
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{
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dict_exclude = "无法使用",
class = "游侠、猎人、心灵术士",
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{
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{
desc_global = "赋予目标痛苦4",
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dict_include = "消耗",
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{
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{
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{
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{
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class = "游侠、猎人、心灵术士",
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{
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dict_exclude = "无法使用、消耗",
class = "游侠、猎人、心灵术士",
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{
desc_global = "赋予目标痛苦3",
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dict_exclude = "无法使用、消耗",
class = "游侠、猎人、心灵术士",
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{
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dict_exclude = "无法使用、消耗",
class = "游侠、猎人、心灵术士",
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{
desc_global = "回合开始时,所有敌人痛苦1",
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type = "强化",
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dict_exclude = "无法使用、消耗",
class = "游侠、猎人、心灵术士",
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{
desc_global = "回合开始时,所有敌人痛苦1",
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type = "强化",
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dict_exclude = "无法使用、消耗",
class = "游侠、猎人、心灵术士",
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{
desc_global = "回合开始时,所有敌人痛苦2",
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cost_max = 3,
type = "强化",
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dict_exclude = "无法使用、消耗",
class = "游侠、猎人、心灵术士",
},
{
desc_global = "回合开始时,所有敌人痛苦1",
cost_min = 4,
cost_max = 99,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人、心灵术士",
},
{
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type = "强化",
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dict_exclude = "无法使用、消耗",
class = "决斗家、先锋、游侠、猎人",
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{
desc_global = "回合结束时,护盾20%",
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type = "强化",
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dict_exclude = "无法使用、消耗",
class = "决斗家、先锋、游侠、猎人",
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{
desc_global = "回合结束时,护盾40%",
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type = "强化",
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dict_exclude = "无法使用、消耗",
class = "决斗家、先锋、游侠、猎人",
},
{
desc_global = "回合结束时,护盾60%",
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type = "强化",
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dict_exclude = "无法使用、消耗",
class = "决斗家、先锋、游侠、猎人",
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{
desc_global = "回合结束时,护盾40%",
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type = "强化",
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dict_exclude = "无法使用、消耗",
class = "决斗家、先锋、游侠、猎人",
},
{
desc_global = "回合结束时,治愈20%",
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cost_max = 0,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "心灵术士、控制师",
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{
desc_global = "回合结束时,治愈20%",
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dict_exclude = "无法使用、消耗",
class = "心灵术士、控制师",
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{
desc_global = "回合结束时,治愈40%",
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dict_exclude = "无法使用、消耗",
class = "心灵术士、控制师",
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{
desc_global = "回合结束时,治愈60%",
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type = "强化",
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dict_exclude = "无法使用、消耗",
class = "心灵术士、控制师",
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{
desc_global = "回合结束时,治愈40%",
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cost_max = 99,
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dict_exclude = "无法使用、消耗",
class = "心灵术士、控制师",
},
{
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type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
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},
{
desc_global = "决心1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "决心2",
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type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "决心2",
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type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "决心2",
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type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "决心1",
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type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "决心1",
cost_min = 1,
cost_max = 1,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "决心2",
cost_min = 2,
cost_max = 2,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "决心2",
cost_min = 3,
cost_max = 3,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "决心2",
cost_min = 4,
cost_max = 99,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "不屈1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "不屈1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "不屈2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "不屈2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "不屈2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "不屈1",
cost_min = 0,
cost_max = 0,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "不屈1",
cost_min = 1,
cost_max = 1,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "不屈2",
cost_min = 2,
cost_max = 2,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "不屈2",
cost_min = 3,
cost_max = 3,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "不屈2",
cost_min = 4,
cost_max = 99,
type = "强化",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "获得1点AP",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、游侠、猎人、控制师",
},
{
desc_global = "获得1点AP",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、游侠、猎人、控制师",
},
{
desc_global = "获得1点AP",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、游侠、猎人、控制师",
},
{
desc_global = "下一回合士气1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "下一回合士气2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "下一回合士气3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "下一回合士气4",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "下一回合士气3",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "决斗家、心灵术士、控制师",
},
{
desc_global = "下一回合决心1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "下一回合决心2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "下一回合决心3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "下一回合决心4",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "下一回合决心5",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "决斗家、游侠、猎人、心灵术士、控制家",
},
{
desc_global = "下一回合不屈1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "下一回合不屈2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "下一回合不屈3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "下一回合不屈4",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "下一回合不屈4",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "先锋、心灵术士、控制师",
},
{
desc_global = "下一回合抽取1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗、终极",
dict_exclude = "无法使用",
class = "游侠、猎人、控制师",
},
{
desc_global = "下一回合抽取2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗、终极",
dict_exclude = "无法使用",
class = "游侠、猎人、控制师",
},
{
desc_global = "下一回合抽取2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗、终极",
dict_exclude = "无法使用",
class = "游侠、猎人、控制师",
},
{
desc_global = "下一回合抽取3",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗、终极",
dict_exclude = "无法使用",
class = "游侠、猎人、控制师",
},
{
desc_global = "下一回合抽取2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗、终极",
dict_exclude = "无法使用",
class = "游侠、猎人、控制师",
},
{
desc_global = "下一回合抽取1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "游侠、猎人、控制师",
},
{
desc_global = "下一回合抽取1",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "游侠、猎人、控制师",
},
{
desc_global = "下一回合抽取2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "游侠、猎人、控制师",
},
{
desc_global = "下一回合抽取1",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "终极",
dict_exclude = "无法使用、消耗",
class = "游侠、猎人、控制师",
},
{
desc_global = "下一回合AP1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗、终极",
dict_exclude = "无法使用",
class = "先锋、游侠、猎人、控制师",
},
{
desc_global = "下一回合AP1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗、终极",
dict_exclude = "无法使用",
class = "先锋、游侠、猎人、控制师",
},
{
desc_global = "下一回合AP2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗、终极",
dict_exclude = "无法使用",
class = "先锋、游侠、猎人、控制师",
},
{
desc_global = "下一回合AP2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗、终极",
dict_exclude = "无法使用",
class = "先锋、游侠、猎人、控制师",
},
{
desc_global = "下一回合AP2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗、终极",
dict_exclude = "无法使用",
class = "先锋、游侠、猎人、控制师",
},
{
desc_global = "抽取1",
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cost_max = 1,
type = nil,
dict_include = nil,
dict_exclude = "无法使用",
class = nil,
},
{
desc_global = "所有敌人削弱2",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "所有敌人削弱2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "所有敌人削弱3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "所有敌人削弱3",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "所有敌人削弱3",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "所有敌人削弱1",
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cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "所有敌人削弱1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "所有敌人削弱2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "所有敌人削弱2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "所有敌人削弱2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "所有敌人脆弱2",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "所有敌人脆弱2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "所有敌人脆弱3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "所有敌人脆弱3",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "所有敌人脆弱3",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "决斗家、先锋",
},
{
desc_global = "所有敌人脆弱1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、先锋",
},
{
desc_global = "所有敌人脆弱1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、先锋",
},
{
desc_global = "所有敌人脆弱2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、先锋",
},
{
desc_global = "所有敌人脆弱2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、先锋",
},
{
desc_global = "所有敌人脆弱2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "决斗家、先锋",
},
{
desc_global = "所有敌人标记2",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "所有敌人标记2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "所有敌人标记3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "所有敌人标记3",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "所有敌人标记3",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人",
},
{
desc_global = "所有敌人标记1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "所有敌人标记1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "所有敌人标记2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "所有敌人标记2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "所有敌人标记2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人",
},
{
desc_global = "所有敌人痛苦2",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人痛苦2",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人痛苦3",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人痛苦3",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人痛苦3",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = "消耗",
dict_exclude = "无法使用",
class = "游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人痛苦1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人痛苦1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人痛苦2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人痛苦2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人痛苦2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人行动次数增加1",
cost_min = 0,
cost_max = 0,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人行动次数增加1",
cost_min = 1,
cost_max = 1,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人行动次数增加2",
cost_min = 2,
cost_max = 2,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人行动次数增加2",
cost_min = 3,
cost_max = 3,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、游侠、猎人、心灵术士",
},
{
desc_global = "所有敌人行动次数增加2",
cost_min = 4,
cost_max = 99,
type = "攻击、技能",
dict_include = nil,
dict_exclude = "无法使用、消耗",
class = "先锋、游侠、猎人、心灵术士",
},
}
return data