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查看“︁装备”︁的源代码
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模块:装备
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local p = {} local equipmentData = mw.loadData('模块:装备/data') -- 辅助函数:解析文本模板 local function parseText(text) if not text then return "" end -- 将{{文本|橙|内容}}转换为HTML text = text:gsub("{{文本|橙|([^}]+)}}", '<span style="color:#FF9900">%1</span>') return text end -- 获取装备稀有度对应的背景图片 local function getRarityBg(rarity) local rarityMap = { ["蓝"] = "bg_equipment_rarity_蓝.png", ["紫"] = "bg_equipment_rarity_紫.png", ["金"] = "bg_equipment_rarity_金.png" } return rarityMap[rarity] or "bg_equipment_rarity_蓝.png" end -- 获取装备类型对应的图标 local function getTypeIcon(equipType, rarity) local typeMap = { ["武器"] = "武器", ["刀"] = "武器", ["装甲"] = "装甲", ["戒指"] = "戒指" } local mappedType = typeMap[equipType] or "武器" return string.format("icon_equip_%s_%s.png", mappedType, rarity) end -- 生成装备卡片(包含弹窗内容) function p.card(frame) local args = frame.args if not args[1] and frame:getParent() then args = frame:getParent().args end local name = args[1] or args.name local level = args[2] or args.level or "1" if not name then return "错误:未指定装备名称" end if not equipmentData[name] then return "错误:装备 '" .. name .. "' 不存在" end local equip = equipmentData[name] local base = equip.base local levelData = equip[level] or equip["1"] -- 生成唯一ID local uniqueId = "equip_" .. mw.uri.encode(name, "WIKI") .. "_" .. level .. "_" .. tostring(os.time()) -- 卡片相关 local rarityBg = getRarityBg(base.rarity) -- 弹窗相关 local collectionBg = "bg_collection_rarity_" .. base.rarity .. ".png" local typeIcon = getTypeIcon(base.type, base.rarity) local valueTypeText = base.value_type == "atk" and "攻击力" or "防御力" local desc = parseText(levelData.desc_global) -- 生成完整HTML(卡片+隐藏的弹窗) local html = string.format([=[ <!-- 装备卡片和弹窗容器 --> <div class="equipment-wrapper" style="display: inline-block;"> <!-- 装备卡片 --> <label for="%s" class="equipment-card-label" style="cursor: pointer; display: inline-block;"> <div style="position: relative; width:150px; height: 230px;"> <div style="position: absolute; top: 0px; left: 0px;">[[File:%s|150px|link=]]</div> <div style="position: absolute; top: 43px; left: 13px;">[[File:%s|124px|link=]]</div> <div style="position: absolute; bottom: 5px; left: 5px; width: 140px; height: 35px; background-color: rgba(0,0,0,0.5); border-radius: 0px 0px 8px 8px"></div> <div style="position: absolute; bottom: 10px; left: 20px;">[[File:icon_star_rating_%s.png|link=]]</div> <div style="position: absolute; top: 0px; left: 0px;">[[File:equipment_顶层蒙版.png|150px|link=]]</div> </div> </label> <!-- 隐藏的checkbox用于控制弹窗 --> <input type="checkbox" id="%s" class="equipment-popup-toggle" style="display: none;"> <!-- 弹窗遮罩和内容 --> <div class="equipment-popup-overlay"> <label for="%s" class="equipment-popup-bg"></label> <div class="equipment-popup-container"> <label for="%s" class="equipment-popup-close">×</label> <div style="position: relative; width:368px; height: 335px; background-color: #343434; border-radius: 9px"> <div style="position: absolute; top: 0px; left: 0px;">[[File:%s|368px|link=]]</div> <div style="position: absolute; top: 40px; left: 128px;">[[File:%s|124px|link=]]</div> <div style="position: absolute; top: 167px; left: 0px; width: 368px; height: 35px; background-color: rgba(0,0,0,0.5);"></div> <div style="position: absolute; top: 173px; left: 128px;">[[File:icon_star_rating_%s.png|link=]]</div> <div style="position: absolute; top: 205px; left: 5px;">[[File:%s|25px|link=]]</div> <div style="position: absolute; top: 209px; left: 33px; color: white; font-size: 16px; font-weight: bold;">%s</div> <div style="position: absolute; top: 235px; left: 9px; width: 350px; height: 35px; background-color: rgba(255,255,255,0.3); border-radius: 2px"></div> <div style="position: absolute; top: 242px; left: 14px; color: white;">%s</div> <div style="position: absolute; top: 242px; right: 14px; color: white;">%s</div> <div style="position: absolute; top: 277px; left: 10px; right: 10px; color: white; font-size: 13px; line-height: 1.4;">%s</div> </div> </div> </div> </div>]=], uniqueId, -- for属性 rarityBg, base.art, level, uniqueId, -- checkbox id uniqueId, -- 关闭按钮的for uniqueId, -- 背景遮罩的for collectionBg, base.art, level, typeIcon, name, valueTypeText, levelData.value, desc ) return frame:preprocess(html) end -- 批量显示装备(用于装备列表页面) function p.list(frame) local args = frame.args if not args[1] and frame:getParent() then args = frame:getParent().args end local html = '<div class="equipment-list">' local i = 1 while args[i] do local parts = mw.text.split(args[i], "|") local name = parts[1] local level = parts[2] or "1" if name and equipmentData[name] then -- 调用card函数生成单个装备 local cardFrame = { args = {name, level}, preprocess = frame.preprocess, getParent = function() return nil end } html = html .. p.card(cardFrame) end i = i + 1 end html = html .. '</div>' return html end return p
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