模块

模块:中立&怪物卡牌灵光一闪/data:修订间差异

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律Rhyme留言 | 贡献
创建页面,内容为“local data = { { desc_global = "士气1", cost_min = 0, cost_max = 0, type = "攻击、技能", dict_include = "消耗", dict_exclude = "无法使用", class = "决斗家、心灵术士、控制师", }, { desc_global = "士气1", cost_min = 1, cost_max = 1, type = "攻击、技能", dict_include = "消耗", dict_exclude = "无法使用", c…”
 
律Rhyme留言 | 贡献
 
(没有差异)

2025年11月3日 (一) 11:45的最新版本

此模块的文档可以在模块:中立&怪物卡牌灵光一闪/data/doc创建

local data = {
    {
        desc_global = "士气1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "士气1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "士气2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "士气2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "士气2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "士气1",
        cost_min = 0,
        cost_max = 0,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "士气1",
        cost_min = 1,
        cost_max = 1,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "士气2",
        cost_min = 2,
        cost_max = 2,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "士气2",
        cost_min = 3,
        cost_max = 3,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "士气2",
        cost_min = 4,
        cost_max = 99,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "1回合内士气1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "1回合内士气2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "1回合内士气3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "1回合内士气4",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "1回合内士气3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "1回合内决心1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "1回合内决心2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "1回合内决心3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "1回合内决心4",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "1回合内决心3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "1回合内不屈1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "1回合内不屈2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "1回合内不屈3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "1回合内不屈4",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "1回合内不屈3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "抽取1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用、终极",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "抽取2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用、终极",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "抽取2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用、终极",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "抽取3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用、终极",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "抽取2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用、终极",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "抽取1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "抽取1",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "抽取2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "抽取1",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗、终极",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "反击1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋",
    },
    {
        desc_global = "反击1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋",
    },
    {
        desc_global = "反击2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋",
    },
    {
        desc_global = "反击2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋",
    },
    {
        desc_global = "反击2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋",
    },
    {
        desc_global = "回合开始时,反击1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "先锋",
    },
    {
        desc_global = "回合开始时,反击1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "先锋",
    },
    {
        desc_global = "回合开始时,反击1",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "先锋",
    },
    {
        desc_global = "回合开始时,反击2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "先锋",
    },
    {
        desc_global = "回合开始时,反击1",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "先锋",
    },
    {
        desc_global = "回合开始时,反击1",
        cost_min = 0,
        cost_max = 0,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋",
    },
    {
        desc_global = "回合开始时,反击1",
        cost_min = 1,
        cost_max = 1,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋",
    },
    {
        desc_global = "回合开始时,反击1",
        cost_min = 2,
        cost_max = 2,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋",
    },
    {
        desc_global = "回合开始时,反击2",
        cost_min = 3,
        cost_max = 3,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋",
    },
    {
        desc_global = "回合开始时,反击1",
        cost_min = 4,
        cost_max = 99,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋",
    },
    {
        desc_global = "赋予目标削弱2",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标削弱2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标削弱3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标削弱3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标削弱3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标削弱1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标削弱1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标削弱2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标削弱2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标削弱2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标脆弱2",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "赋予目标脆弱2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "赋予目标脆弱3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "赋予目标脆弱3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "赋予目标脆弱3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "赋予目标脆弱1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "赋予目标脆弱1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "赋予目标脆弱2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "赋予目标脆弱2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "赋予目标脆弱2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "赋予目标标记2",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标标记2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标标记3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标标记3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标标记3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标标记1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标标记1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标标记2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标标记2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "赋予目标标记2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "伤害减少2",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "伤害减少2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "伤害减少3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "伤害减少3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "伤害减少3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "伤害减少3",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "伤害减少1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "伤害减少1",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "伤害减少2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "伤害减少2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "行动次数增加2",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、心灵术士",
    },
    {
        desc_global = "行动次数增加2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、心灵术士",
    },
    {
        desc_global = "行动次数增加3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、心灵术士",
    },
    {
        desc_global = "行动次数增加3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、心灵术士",
    },
    {
        desc_global = "行动次数增加3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、心灵术士",
    },
    {
        desc_global = "此卡牌费用减少1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "所有职业",
    },
    {
        desc_global = "此卡牌费用减少1",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "所有职业",
    },
    {
        desc_global = "此卡牌费用减少1",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "所有职业",
    },
    {
        desc_global = "此卡牌费用减少1",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "所有职业",
    },
    {
        desc_global = "此卡牌费用减少1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "所有职业",
    },
    {
        desc_global = "此卡牌费用减少1",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "所有职业",
    },
    {
        desc_global = "此卡牌费用减少1",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "所有职业",
    },
    {
        desc_global = "此卡牌费用减少1",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "所有职业",
    },
    {
        desc_global = "此卡牌费用减少1",
        cost_min = 1,
        cost_max = 1,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "所有职业",
    },
    {
        desc_global = "此卡牌费用减少1",
        cost_min = 2,
        cost_max = 2,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "所有职业",
    },
    {
        desc_global = "此卡牌费用减少1",
        cost_min = 3,
        cost_max = 3,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "所有职业",
    },
    {
        desc_global = "此卡牌费用减少1",
        cost_min = 4,
        cost_max = 99,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "所有职业",
    },
    {
        desc_global = "韧性伤害1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、心灵术士",
    },
    {
        desc_global = "韧性伤害2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、心灵术士",
    },
    {
        desc_global = "韧性伤害2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、心灵术士",
    },
    {
        desc_global = "韧性伤害3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、心灵术士",
    },
    {
        desc_global = "韧性伤害2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、心灵术士",
    },
    {
        desc_global = "韧性伤害0.5",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士",
    },
    {
        desc_global = "韧性伤害1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士",
    },
    {
        desc_global = "韧性伤害1",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士",
    },
    {
        desc_global = "韧性伤害2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士",
    },
    {
        desc_global = "韧性伤害1",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士",
    },
    {
        desc_global = "获得1点AP",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用、终极",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "获得1点AP",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用、终极",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "获得2点AP",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用、终极",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "获得2点AP",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用、终极",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "获得2点AP",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用、终极",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "获得1点自我意识点数",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "控制师",
    },
    {
        desc_global = "获得2点自我意识点数",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "控制师",
    },
    {
        desc_global = "获得2点自我意识点数",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "控制师",
    },
    {
        desc_global = "获得3点自我意识点数",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "控制师",
    },
    {
        desc_global = "获得2点自我意识点数",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "控制师",
    },
    {
        desc_global = "获得1点自我意识点数",
        cost_min = 0,
        cost_max = 0,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "控制师",
    },
    {
        desc_global = "获得2点自我意识点数",
        cost_min = 1,
        cost_max = 1,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "控制师",
    },
    {
        desc_global = "获得2点自我意识点数",
        cost_min = 2,
        cost_max = 2,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "控制师",
    },
    {
        desc_global = "获得3点自我意识点数",
        cost_min = 3,
        cost_max = 3,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "控制师",
    },
    {
        desc_global = "获得2点自我意识点数",
        cost_min = 4,
        cost_max = 99,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "控制师",
    },
    {
        desc_global = "免疫1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "免疫1",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "免疫1",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "免疫1",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "免疫1",
        cost_min = 1,
        cost_max = 1,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "免疫1",
        cost_min = 2,
        cost_max = 2,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "免疫1",
        cost_min = 3,
        cost_max = 3,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "免疫1",
        cost_min = 4,
        cost_max = 99,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "赋予目标痛苦3",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "赋予目标痛苦3",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "赋予目标痛苦4",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "赋予目标痛苦4",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "赋予目标痛苦4",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "赋予目标痛苦2",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "赋予目标痛苦2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "赋予目标痛苦3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "赋予目标痛苦3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "赋予目标痛苦3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "回合开始时,所有敌人痛苦1",
        cost_min = 0,
        cost_max = 0,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "回合开始时,所有敌人痛苦1",
        cost_min = 1,
        cost_max = 1,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "回合开始时,所有敌人痛苦1",
        cost_min = 2,
        cost_max = 2,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "回合开始时,所有敌人痛苦2",
        cost_min = 3,
        cost_max = 3,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "回合开始时,所有敌人痛苦1",
        cost_min = 4,
        cost_max = 99,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "回合结束时,护盾20%",
        cost_min = 0,
        cost_max = 0,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋、游侠、猎人",
    },
    {
        desc_global = "回合结束时,护盾20%",
        cost_min = 1,
        cost_max = 1,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋、游侠、猎人",
    },
    {
        desc_global = "回合结束时,护盾40%",
        cost_min = 2,
        cost_max = 2,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋、游侠、猎人",
    },
    {
        desc_global = "回合结束时,护盾60%",
        cost_min = 3,
        cost_max = 3,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋、游侠、猎人",
    },
    {
        desc_global = "回合结束时,护盾40%",
        cost_min = 4,
        cost_max = 99,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋、游侠、猎人",
    },
    {
        desc_global = "回合结束时,治愈20%",
        cost_min = 0,
        cost_max = 0,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "心灵术士、控制师",
    },
    {
        desc_global = "回合结束时,治愈20%",
        cost_min = 1,
        cost_max = 1,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "心灵术士、控制师",
    },
    {
        desc_global = "回合结束时,治愈40%",
        cost_min = 2,
        cost_max = 2,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "心灵术士、控制师",
    },
    {
        desc_global = "回合结束时,治愈60%",
        cost_min = 3,
        cost_max = 3,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "心灵术士、控制师",
    },
    {
        desc_global = "回合结束时,治愈40%",
        cost_min = 4,
        cost_max = 99,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "心灵术士、控制师",
    },
    {
        desc_global = "决心1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "决心1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "决心2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "决心2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "决心2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "决心1",
        cost_min = 0,
        cost_max = 0,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "决心1",
        cost_min = 1,
        cost_max = 1,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "决心2",
        cost_min = 2,
        cost_max = 2,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "决心2",
        cost_min = 3,
        cost_max = 3,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "决心2",
        cost_min = 4,
        cost_max = 99,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "不屈1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "不屈1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "不屈2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "不屈2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "不屈2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "不屈1",
        cost_min = 0,
        cost_max = 0,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "不屈1",
        cost_min = 1,
        cost_max = 1,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "不屈2",
        cost_min = 2,
        cost_max = 2,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "不屈2",
        cost_min = 3,
        cost_max = 3,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "不屈2",
        cost_min = 4,
        cost_max = 99,
        type = "强化",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "获得1点AP",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "获得1点AP",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "获得1点AP",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合士气1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "下一回合士气2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "下一回合士气3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "下一回合士气4",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "下一回合士气3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "决斗家、心灵术士、控制师",
    },
    {
        desc_global = "下一回合决心1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "下一回合决心2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "下一回合决心3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "下一回合决心4",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "下一回合决心5",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "决斗家、游侠、猎人、心灵术士、控制家",
    },
    {
        desc_global = "下一回合不屈1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "下一回合不屈2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "下一回合不屈3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "下一回合不屈4",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "下一回合不屈4",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "先锋、心灵术士、控制师",
    },
    {
        desc_global = "下一回合抽取1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗、终极",
        dict_exclude = "无法使用",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合抽取2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗、终极",
        dict_exclude = "无法使用",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合抽取2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗、终极",
        dict_exclude = "无法使用",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合抽取3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗、终极",
        dict_exclude = "无法使用",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合抽取2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗、终极",
        dict_exclude = "无法使用",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合抽取1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合抽取1",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合抽取2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合抽取1",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "终极",
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合AP1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗、终极",
        dict_exclude = "无法使用",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合AP1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗、终极",
        dict_exclude = "无法使用",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合AP2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗、终极",
        dict_exclude = "无法使用",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合AP2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗、终极",
        dict_exclude = "无法使用",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "下一回合AP2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗、终极",
        dict_exclude = "无法使用",
        class = "先锋、游侠、猎人、控制师",
    },
    {
        desc_global = "抽取1",
        cost_min = -1,
        cost_max = 1,
        type = nil,
        dict_include = nil,
        dict_exclude = "无法使用",
        class = nil,
    },
    {
        desc_global = "所有敌人削弱2",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人削弱2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人削弱3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人削弱3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人削弱3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人削弱1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人削弱1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人削弱2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人削弱2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人削弱2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人脆弱2",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "所有敌人脆弱2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "所有敌人脆弱3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "所有敌人脆弱3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "所有敌人脆弱3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "决斗家、先锋",
    },
    {
        desc_global = "所有敌人脆弱1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "所有敌人脆弱1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "所有敌人脆弱2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "所有敌人脆弱2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "所有敌人脆弱2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "决斗家、先锋",
    },
    {
        desc_global = "所有敌人标记2",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人标记2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人标记3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人标记3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人标记3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人标记1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人标记1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人标记2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人标记2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人标记2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人",
    },
    {
        desc_global = "所有敌人痛苦2",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人痛苦2",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人痛苦3",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人痛苦3",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人痛苦3",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = "消耗",
        dict_exclude = "无法使用",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人痛苦1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人痛苦1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人痛苦2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人痛苦2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人痛苦2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人行动次数增加1",
        cost_min = 0,
        cost_max = 0,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人行动次数增加1",
        cost_min = 1,
        cost_max = 1,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人行动次数增加2",
        cost_min = 2,
        cost_max = 2,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人行动次数增加2",
        cost_min = 3,
        cost_max = 3,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、心灵术士",
    },
    {
        desc_global = "所有敌人行动次数增加2",
        cost_min = 4,
        cost_max = 99,
        type = "攻击、技能",
        dict_include = nil,
        dict_exclude = "无法使用、消耗",
        class = "先锋、游侠、猎人、心灵术士",
    },
}

return data