模块

装备/data:修订间差异

来自卡厄思梦境WIKI

律Rhyme留言 | 贡献
创建页面,内容为“local equipment = {} equipment["窃取者的短刀"] = { base = { art = "", area = "蓝壶", rarity = "蓝", type = "刀", value_type = "atk", tag = "暴击率、信用点数", }, Lv1 = { value = 25, desc_global = "暴击率+{{文本|橙|10}}%、每场战斗第一次击杀敌人时,获得{{文本|橙|5}}~{{文本|橙|10}}信用点数", }, Lv2 = { value = 41, desc_global = "暴击率+10%、每场战斗第一次击杀敌人…”
 
律Rhyme留言 | 贡献
无编辑摘要
第3行: 第3行:
equipment["窃取者的短刀"] = {
equipment["窃取者的短刀"] = {
     base = {
     base = {
    art = "",
    art = "relic_1298.png",
area = "蓝壶",
area = "蓝壶",
rarity = "蓝",
rarity = "蓝",

2025年10月17日 (五) 13:55的版本

此模块的文档可以在模块:装备/data/doc创建

local equipment = {}

equipment["窃取者的短刀"] = {
    base = {
	    art = "relic_1298.png",
		area = "蓝壶",
		rarity = "蓝",
		type = "刀",
		value_type = "atk",
		tag = "暴击率、信用点数",
	},
	Lv1 = {
	    value = 25,
		desc_global = "暴击率+{{文本|橙|10}}%、每场战斗第一次击杀敌人时,获得{{文本|橙|5}}~{{文本|橙|10}}信用点数",
	},
	Lv2 = {
	    value = 41,
		desc_global = "暴击率+10%、每场战斗第一次击杀敌人时,获得{{文本|橙|6}}~{{文本|橙|12}}信用点数",
	},
	Lv3 = {
	    value = 56,
		desc_global = "暴击率+10%、每场战斗第一次击杀敌人时,获得{{文本|橙|7}}~{{文本|橙|14}}信用点数",
	},
	Lv4 = {
	    value = 67,
		desc_global = "暴击率+10%、每场战斗第一次击杀敌人时,获得{{文本|橙|8}}~{{文本|橙|17}}信用点数",
	},
	Lv5 = {
	    value = 74,
		desc_global = "暴击率+10%、每场战斗第一次击杀敌人时,获得{{文本|橙|10}}~{{文本|橙|20}}信用点数",
	},
}

return equipment