词典:修订间差异
来自卡厄思梦境WIKI
无编辑摘要 |
无编辑摘要 |
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| 第1行: | 第1行: | ||
local p = {} | local p = {} | ||
-- 卡牌机制词典数据 | |||
p.cardMechanics = { | |||
["蒸发"] = "卡牌在回合结束时自动消耗", | ["蒸发"] = "卡牌在回合结束时自动消耗", | ||
["终极"] = "卡牌使用后结束当前回合", | ["终极"] = "卡牌使用后结束当前回合", | ||
| 第13行: | 第14行: | ||
["快速"] = "使用卡牌时不会影响敌人的行动计数器", | ["快速"] = "使用卡牌时不会影响敌人的行动计数器", | ||
["主导"] = "回合开始时,有50%的机率使本卡牌费用减少1<br>使用其他卡牌时,移除效果", | ["主导"] = "回合开始时,有50%的机率使本卡牌费用减少1<br>使用其他卡牌时,移除效果", | ||
["储存"] = " | ["储存"] = "保留费用,生效时层数减少1", | ||
["金属化"] = "使用卡牌获得护盾时,对随机敌人造成80%的制伤害", | ["金属化"] = "使用卡牌获得护盾时,对随机敌人造成80%的制伤害", | ||
["消灭"] = "使用后消耗卡牌,不会进入弃牌堆,持续到战斗结束", | ["消灭"] = "使用后消耗卡牌,不会进入弃牌堆,持续到战斗结束", | ||
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local color = args["颜色"] or "black" | local color = args["颜色"] or "black" | ||
-- 颜色映射 | |||
local colorMap = { | |||
["蓝"] = "#0066cc", | |||
["红"] = "#cc0000", | |||
["绿"] = "#00cc00", | |||
["黄"] = "#cccc00", | |||
["紫"] = "#9933cc" | |||
} | |||
local textColor = colorMap[color] or color | |||
-- 获取描述 | |||
local description = "" | local description = "" | ||
if category == "卡牌机制" then | if category == "卡牌机制" then | ||
description = cardMechanics[term] or " | description = p.cardMechanics[term] or "未找到描述" | ||
end | end | ||
-- | -- 生成HTML | ||
local html = string.format([[ | local html = string.format([[ | ||
<span class="dictionary-term" | <span class="dictionary-term" style="color: %s; text-decoration: underline; cursor: help; position: relative; display: inline-block;">%s<span class="dictionary-tooltip" style="display: none; position: absolute; bottom: calc(100%% + 5px); left: 0; width: 200px; z-index: 1000;"> | ||
<div style="width: 200px; height: 2px; background-color: #f2ba02;"></div> | |||
<div style="width: 200px; background-color: #343434; color: white; padding: 5px; box-shadow: 0 2px 8px rgba(0,0,0,0.3);">%s<br>%s</div> | |||
</span></span>]], textColor, term, term, description) | |||
</span>]], | |||
return html | return html | ||
2025年10月2日 (四) 15:39的版本
此模块的文档可以在模块:词典/doc创建
local p = {}
-- 卡牌机制词典数据
p.cardMechanics = {
["蒸发"] = "卡牌在回合结束时自动消耗",
["终极"] = "卡牌使用后结束当前回合",
["天上"] = "使用其他2费以上的卡,立即自动打出本卡",
["回收"] = "若此卡牌移动至弃牌堆,会回到手牌。发动效果时,移除回收",
["保留"] = "卡牌不会在回合结束时进入弃牌堆",
["唯一"] = "此卡牌无法复制",
["开战"] = "此卡牌在战斗开始时置于抽牌堆顶端",
["连击"] = "使用其他同伴的卡牌时,发动此卡牌",
["弱点攻击"] = "对韧性耗尽敌弱点伤害",
["快速"] = "使用卡牌时不会影响敌人的行动计数器",
["主导"] = "回合开始时,有50%的机率使本卡牌费用减少1<br>使用其他卡牌时,移除效果",
["储存"] = "保留费用,生效时层数减少1",
["金属化"] = "使用卡牌获得护盾时,对随机敌人造成80%的制伤害",
["消灭"] = "使用后消耗卡牌,不会进入弃牌堆,持续到战斗结束",
["封锁"] = "卡牌发动时不会触发效果<br>触发此卡牌后移除封锁",
["粉碎"] = "攻击持有护盾的目标时,伤害量+20%"
}
function p.main(frame)
local args = frame:getParent().args
local category = args[1] or ""
local term = args[2] or ""
local color = args["颜色"] or "black"
-- 颜色映射
local colorMap = {
["蓝"] = "#0066cc",
["红"] = "#cc0000",
["绿"] = "#00cc00",
["黄"] = "#cccc00",
["紫"] = "#9933cc"
}
local textColor = colorMap[color] or color
-- 获取描述
local description = ""
if category == "卡牌机制" then
description = p.cardMechanics[term] or "未找到描述"
end
-- 生成HTML
local html = string.format([[
<span class="dictionary-term" style="color: %s; text-decoration: underline; cursor: help; position: relative; display: inline-block;">%s<span class="dictionary-tooltip" style="display: none; position: absolute; bottom: calc(100%% + 5px); left: 0; width: 200px; z-index: 1000;">
<div style="width: 200px; height: 2px; background-color: #f2ba02;"></div>
<div style="width: 200px; background-color: #343434; color: white; padding: 5px; box-shadow: 0 2px 8px rgba(0,0,0,0.3);">%s<br>%s</div>
</span></span>]], textColor, term, term, description)
return html
end
return p