装备/data:修订间差异
来自卡厄思梦境WIKI
< 模块:装备
< 模块:装备
创建页面,内容为“local equipment = {} equipment["窃取者的短刀"] = { base = { art = "", area = "蓝壶", rarity = "蓝", type = "刀", value_type = "atk", tag = "暴击率、信用点数", }, Lv1 = { value = 25, desc_global = "暴击率+{{文本|橙|10}}%、每场战斗第一次击杀敌人时,获得{{文本|橙|5}}~{{文本|橙|10}}信用点数", }, Lv2 = { value = 41, desc_global = "暴击率+10%、每场战斗第一次击杀敌人…” |
小无编辑摘要 |
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| 第3行: | 第3行: | ||
equipment["窃取者的短刀"] = { | equipment["窃取者的短刀"] = { | ||
base = { | base = { | ||
art = "", | art = "relic_1298.png", | ||
area = "蓝壶", | area = "蓝壶", | ||
rarity = "蓝", | rarity = "蓝", | ||
2025年10月17日 (五) 13:55的版本
此模块的文档可以在模块:装备/data/doc创建
local equipment = {}
equipment["窃取者的短刀"] = {
base = {
art = "relic_1298.png",
area = "蓝壶",
rarity = "蓝",
type = "刀",
value_type = "atk",
tag = "暴击率、信用点数",
},
Lv1 = {
value = 25,
desc_global = "暴击率+{{文本|橙|10}}%、每场战斗第一次击杀敌人时,获得{{文本|橙|5}}~{{文本|橙|10}}信用点数",
},
Lv2 = {
value = 41,
desc_global = "暴击率+10%、每场战斗第一次击杀敌人时,获得{{文本|橙|6}}~{{文本|橙|12}}信用点数",
},
Lv3 = {
value = 56,
desc_global = "暴击率+10%、每场战斗第一次击杀敌人时,获得{{文本|橙|7}}~{{文本|橙|14}}信用点数",
},
Lv4 = {
value = 67,
desc_global = "暴击率+10%、每场战斗第一次击杀敌人时,获得{{文本|橙|8}}~{{文本|橙|17}}信用点数",
},
Lv5 = {
value = 74,
desc_global = "暴击率+10%、每场战斗第一次击杀敌人时,获得{{文本|橙|10}}~{{文本|橙|20}}信用点数",
},
}
return equipment