Card.js:修订间差异
来自卡厄思梦境WIKI
小无编辑摘要 |
无编辑摘要 |
||
| 第1行: | 第1行: | ||
(function() { | (function() { | ||
'use strict'; | 'use strict'; | ||
// 加载CSS | // 加载CSS | ||
mw.loader.load('/index.php?title=Mediawiki:Card.css&action=raw&ctype=text/css', 'text/css'); | mw.loader.load('/index.php?title=Mediawiki:Card.css&action=raw&ctype=text/css', 'text/css'); | ||
// 状态管理 | |||
const state = { | |||
currentFighter: '', | |||
fighters: [], | |||
cards: [], | |||
currentCard: null, | |||
defaultInfo: { | |||
order: '', | |||
ego: '' | |||
}, | |||
editMode: 'base', // base, inspiration, god_inspiration | |||
currentGod: 'circen' | |||
}; | |||
// 卡牌数据结构 | |||
function createEmptyCard() { | |||
return { | |||
name: '', | |||
base: { | |||
displayname: '', | displayname: '', | ||
art: '', | art: '', | ||
| 第28行: | 第30行: | ||
god: '', | god: '', | ||
ap: '', | ap: '', | ||
type: ' | type: '', | ||
dict: '', | dict: '', | ||
desc_global: '', | desc_global: '', | ||
sub: '', | sub: '', | ||
isinspiration: | isinspiration: 0, | ||
isgod_inspiration: | isgod_inspiration: 0 | ||
}, | |||
var: { | |||
inspiration: [], | |||
god_inspiration: { | |||
circen: [], | circen: [], | ||
diallos: [], | diallos: [], | ||
| 第42行: | 第46行: | ||
vitor: [] | vitor: [] | ||
} | } | ||
}; | } | ||
}; | |||
} | |||
// 创建元素辅助函数 | |||
function createElement(tag, className, attributes = {}) { | |||
const el = document.createElement(tag); | |||
if (className) el.className = className; | |||
Object.entries(attributes).forEach(([key, value]) => { | |||
if (key === 'textContent') { | |||
el.textContent = value; | |||
} else if (key.startsWith('on')) { | |||
el.addEventListener(key.substring(2).toLowerCase(), value); | |||
} else { | |||
el.setAttribute(key, value); | |||
} | |||
}); | |||
return el; | |||
} | |||
// 创建自定义下拉选择器 | |||
function createSelect(options, selectedValue, onChange) { | |||
const select = createElement('div', 'form-select'); | |||
select.textContent = selectedValue || options[0] || '请选择'; | |||
select.setAttribute('tabindex', '0'); | |||
const dropdown = createElement('div', 'dropdown-menu'); | |||
dropdown.style.cssText = 'position:absolute;background:white;border:1px solid #ddd;border-radius:4px;max-height:200px;overflow-y:auto;display:none;z-index:1000;box-shadow:0 2px 8px rgba(0,0,0,0.15);'; | |||
options.forEach(option => { | |||
const item = createElement('div', 'dropdown-item'); | |||
item.textContent = option; | |||
item.style.cssText = 'padding:8px 12px;cursor:pointer;'; | |||
item.addEventListener('mouseenter', () => item.style.background = '#f0f0f0'); | |||
item.addEventListener('mouseleave', () => item.style.background = 'white'); | |||
item.addEventListener('click', () => { | |||
select.textContent = option; | |||
dropdown.style.display = 'none'; | |||
if (onChange) onChange(option); | |||
}); | |||
dropdown.appendChild(item); | |||
}); | |||
select.addEventListener('click', (e) => { | |||
e.stopPropagation(); | |||
dropdown.style.display = dropdown.style.display === 'none' ? 'block' : 'none'; | |||
const rect = select.getBoundingClientRect(); | |||
dropdown.style.top = rect.bottom + 'px'; | |||
dropdown.style.left = rect.left + 'px'; | |||
dropdown.style.width = rect.width + 'px'; | |||
}); | |||
document.addEventListener('click', () => { | |||
dropdown.style.display = 'none'; | |||
}); | |||
const wrapper = createElement('div'); | |||
wrapper.style.position = 'relative'; | |||
wrapper.appendChild(select); | |||
document.body.appendChild(dropdown); | |||
return { wrapper, select, dropdown }; | |||
} | |||
// 创建自定义输入框 | |||
function createInput(type, value, onChange, placeholder = '') { | |||
const input = createElement('div', 'form-input'); | |||
input.setAttribute('contenteditable', 'true'); | |||
input.textContent = value || ''; | |||
input.setAttribute('data-placeholder', placeholder); | |||
input.style.minHeight = type === 'textarea' ? '100px' : 'auto'; | |||
if (!value) { | |||
input.style.color = '#999'; | |||
input.textContent = placeholder; | |||
} | } | ||
input.addEventListener('focus', () => { | |||
if (input.textContent === placeholder) { | |||
input.textContent = ''; | |||
input.style.color = '#333'; | |||
} | |||
} | }); | ||
input.addEventListener('blur', () => { | |||
if (!input.textContent.trim()) { | |||
const | input.textContent = placeholder; | ||
input.style.color = '#999'; | |||
} | |||
if (onChange) onChange(input.textContent === placeholder ? '' : input.textContent); | |||
}); | |||
input.addEventListener('input', () => { | |||
if (onChange && input.textContent !== placeholder) { | |||
onChange(input.textContent); | |||
} | |||
}); | |||
} | return input; | ||
} | |||
// 创建复选框 | |||
function createCheckbox(checked, onChange) { | |||
const wrapper = createElement('div', 'checkbox-wrapper'); | |||
const checkbox = createElement('div', checked ? 'checkbox checked' : 'checkbox'); | |||
const label = createElement('div', ''); | |||
label.textContent = '是'; | |||
wrapper.addEventListener('click', () => { | |||
const newChecked = !checkbox.classList.contains('checked'); | |||
if (newChecked) { | |||
checkbox.classList.add('checked'); | |||
} else { | |||
checkbox.classList.remove('checked'); | |||
} | } | ||
} | if (onChange) onChange(newChecked ? 1 : 0); | ||
}); | |||
wrapper.appendChild(checkbox); | |||
wrapper.appendChild(label); | |||
return wrapper; | |||
} | |||
// 创建表单组 | |||
function createFormGroup(label, control) { | |||
const group = createElement('div', 'form-group'); | |||
const labelEl = createElement('div', 'form-label'); | |||
labelEl.textContent = label; | |||
group.appendChild(labelEl); | |||
group.appendChild(control); | |||
return group; | |||
} | |||
// 创建按钮 | |||
function createButton(text, className, onClick) { | |||
const btn = createElement('div', 'btn ' + className); | |||
btn.textContent = text; | |||
btn.addEventListener('click', onClick); | |||
return btn; | |||
} | |||
// 文本插入辅助函数 | |||
function insertTextAtCursor(element, text, wrap = false) { | |||
element.focus(); | |||
const selection = window.getSelection(); | |||
if (wrap && selection.rangeCount > 0) { | |||
const range = selection.getRangeAt(0); | |||
const selectedText = range.toString(); | |||
const | if (selectedText) { | ||
range.deleteContents(); | |||
const textNode = document.createTextNode(text.replace('选择文字', selectedText)); | |||
range.insertNode(textNode); | |||
return; | return; | ||
} | } | ||
} | } | ||
document.execCommand('insertText', false, text); | |||
} | |||
// 加载战斗员列表 | |||
async function loadFighters() { | |||
try { | |||
const api = new mw.Api(); | |||
const result = await api.get({ | |||
action: 'query', | |||
list: 'categorymembers', | |||
cmtitle: 'Category:战斗员', | |||
const | cmlimit: 500 | ||
const | |||
}); | }); | ||
state.fighters = result.query.categorymembers.map(page => page.title); | |||
return state.fighters; | |||
} catch (error) { | |||
} | console.error('加载战斗员列表失败:', error); | ||
return []; | |||
} | |||
} | |||
// 加载战斗员卡牌数据 | |||
async function loadFighterCards(fighter) { | |||
try { | |||
const api = new mw.Api(); | |||
const result = await api.get({ | |||
action: 'parse', | |||
page: '模块:卡牌/' + fighter, | |||
prop: 'wikitext' | |||
}); | }); | ||
// 这里需要解析Lua代码,实际实现中可能需要更复杂的解析 | |||
// 简化处理:返回空数组,实际使用时需要完整的Lua解析器 | |||
return []; | |||
} catch (error) { | |||
console.error('加载卡牌数据失败:', error); | |||
return []; | |||
} | |||
} | |||
// 生成Lua代码 | |||
function generateLuaCode() { | |||
let code = 'local card = {}\n\n'; | |||
// 生成 card.order | |||
if (state.defaultInfo.order) { | |||
code += `card.order = { "${state.defaultInfo.order}" }\n\n`; | |||
} | } | ||
// 生成 card.info | |||
if (state.defaultInfo.ego) { | |||
code += 'card.info = {\n'; | |||
code += ` ego = "${state.defaultInfo.ego}",\n`; | |||
code += '}\n\n'; | |||
} | } | ||
// 生成每张卡牌 | |||
state.cards.forEach(card => { | |||
code += `card["${card.name}"] = {\n`; | |||
code += ' base = {\n'; | |||
const | const base = card.base; | ||
if (base.displayname) code += ` displayname = "${base.displayname}",\n`; | |||
if (base.art) code += ` art = "${base.art}",\n`; | |||
if (base.group) code += ` group = "${base.group}",\n`; | |||
if (base.rarity) code += ` rarity = "${base.rarity}",\n`; | |||
if (base.god) code += ` god = "${base.god}",\n`; | |||
if (base.ap) code += ` ap = ${base.ap},\n`; | |||
if (base.type) code += ` type = "${base.type}",\n`; | |||
if (base.dict) code += ` dict = "${base.dict}",\n`; | |||
if (base.desc_global) code += ` desc_global = "${base.desc_global}",\n`; | |||
if (base.sub) code += ` sub = "${base.sub}",\n`; | |||
if (base.isinspiration) code += ` isinspiration = ${base.isinspiration},\n`; | |||
if (base.isgod_inspiration) code += ` isgod_inspiration = ${base.isgod_inspiration},\n`; | |||
code += ' },\n'; | |||
// 生成 var 部分 | |||
if (card.var && (card.var.inspiration.length > 0 || Object.values(card.var.god_inspiration).some(arr => arr.length > 0))) { | |||
code += ' var = {\n'; | |||
// 灵光一闪 | |||
if (card.var.inspiration.length > 0) { | |||
code += ' inspiration = {\n'; | |||
card.var.inspiration.forEach(insp => { | |||
code += ' {\n'; | |||
Object.entries(insp).forEach(([key, value]) => { | |||
if (typeof value === 'number') { | |||
code += ` ${key} = ${value},\n`; | |||
} else { | |||
code += ` ${key} = "${value}",\n`; | |||
} | |||
}); | |||
code += ' },\n'; | |||
}); | |||
code += ' },\n'; | |||
} | } | ||
if ( | // 神光一闪 | ||
const hasGodInspiration = Object.values(card.var.god_inspiration).some(arr => arr.length > 0); | |||
if (hasGodInspiration) { | |||
code += ' god_inspiration = {\n'; | |||
Object.entries(card.var.god_inspiration).forEach(([god, inspList]) => { | |||
if (inspList.length > 0) { | |||
code += ` ${god} = {\n`; | |||
inspList.forEach(insp => { | |||
code += ' {\n'; | |||
Object.entries(insp).forEach(([key, value]) => { | |||
if (typeof value === 'number') { | |||
code += ` ${key} = ${value},\n`; | |||
} else { | |||
code += ` ${key} = "${value}",\n`; | |||
} | |||
}); | |||
code += ' },\n'; | |||
}); | |||
code += ' },\n'; | |||
} | |||
}); | |||
code += ' },\n'; | |||
} | } | ||
code += ' },\n'; | |||
} | |||
} | |||
code += '}\n\n'; | |||
}); | |||
code += 'return card'; | |||
return code; | |||
} | |||
// 渲染界面 | |||
function render() { | |||
const container = document.getElementById('card-manager-container'); | |||
if (!container) return; | |||
container.innerHTML = ''; | |||
const manager = createElement('div', 'card-manager'); | |||
// 左侧输入区 | |||
const inputSection = createElement('div', 'card-input-section'); | |||
// 战斗员选择 | |||
const fighterGroup = createElement('div', 'form-group'); | |||
const fighterLabel = createElement('div', 'form-label'); | |||
fighterLabel.textContent = '当前战斗员:'; | |||
fighterGroup.appendChild(fighterLabel); | |||
const fighterSelect = createSelect(state.fighters, state.currentFighter, (value) => { | |||
state.currentFighter = value; | |||
loadFighterCards(value).then(cards => { | |||
state.cards = cards; | |||
render(); | |||
}); | }); | ||
}); | |||
fighterGroup.appendChild(fighterSelect.wrapper); | |||
inputSection.appendChild(fighterGroup); | |||
// 默认信息区 | |||
const defaultSection = createElement('div', 'default-info-section'); | |||
const defaultTitle = createElement('div', 'section-title'); | |||
defaultTitle.textContent = '默认信息'; | |||
defaultSection.appendChild(defaultTitle); | |||
const orderInput = createInput('text', state.defaultInfo.order, (value) => { | |||
state.defaultInfo.order = value; | |||
render(); | |||
}, '例:灭,灭,救,虚无残影'); | |||
defaultSection.appendChild(createFormGroup('卡牌顺序(card.order):', orderInput)); | |||
const egoInput = createInput('text', state.defaultInfo.ego, (value) => { | |||
state.defaultInfo.ego = value; | |||
render(); | |||
}, '例:虚无'); | |||
defaultSection.appendChild(createFormGroup('属性(ego):', egoInput)); | |||
inputSection.appendChild(defaultSection); | |||
// 卡牌数据输入区 | |||
if (state.currentCard) { | |||
const cardSection = createElement('div', 'card-data-section'); | |||
const cardTitle = createElement('div', 'section-title'); | |||
cardTitle.textContent = '卡牌数据'; | |||
cardSection.appendChild(cardTitle); | |||
const card = state.currentCard; | |||
const | |||
const | // 卡牌名称 | ||
const nameInput = createInput('text', card.name, (value) => { | |||
card.name = value; | |||
render(); | |||
}, '例:黑洞'); | |||
cardSection.appendChild(createFormGroup('卡牌名称:', nameInput)); | |||
const | // 显示名称 | ||
const displaynameInput = createInput('text', card.base.displayname, (value) => { | |||
card.base.displayname = value; | |||
render(); | |||
}); | }); | ||
cardSection.appendChild(createFormGroup('显示名称(displayname):', displaynameInput)); | |||
// 图片 | |||
const artInput = createInput('text', card.base.art, (value) => { | |||
card.base.art = value; | |||
render(); | |||
}, '例:unique_1064_02.png'); | |||
cardSection.appendChild(createFormGroup('图片(art):', artInput)); | |||
// 卡组 | |||
const groupSelect = createSelect( | |||
['自我意识技能', '起始卡牌', '独特卡牌', '灵光一闪', '神光一闪'], | |||
card.base.group, | |||
(value) => { | |||
card.base.group = value; | |||
render(); | |||
} | |||
); | |||
cardSection.appendChild(createFormGroup('卡组(group):', groupSelect.wrapper)); | |||
const | // 稀有度 | ||
const raritySelect = createSelect( | |||
['白', '蓝', '橙', '彩'], | |||
card.base.rarity, | |||
(value) => { | |||
card.base.rarity = value; | |||
render(); | |||
} | |||
); | |||
cardSection.appendChild(createFormGroup('稀有度(rarity):', raritySelect.wrapper)); | |||
// 神明 | |||
const godSelect = createSelect( | |||
['circen', 'diallos', 'nihilum', 'secred', 'vitor'], | |||
card.base.god, | |||
(value) => { | |||
card.base.god = value; | |||
render(); | |||
} | } | ||
); | |||
cardSection.appendChild(createFormGroup('神明:', godSelect.wrapper)); | |||
// AP | |||
const apInput = createInput('text', card.base.ap, (value) => { | |||
card.base.ap = value; | |||
render(); | |||
}, '整数/X/Ø'); | |||
cardSection.appendChild(createFormGroup('AP:', apInput)); | |||
// 卡牌类型 | |||
const typeSelect = createSelect( | |||
['攻击', '技能', '强化'], | |||
card.base.type, | |||
const | (value) => { | ||
card.base.type = value; | |||
render(); | |||
} | } | ||
); | |||
cardSection.appendChild(createFormGroup('卡牌类型(type):', typeSelect.wrapper)); | |||
// 机制 | |||
const dictInput = createInput('text', card.base.dict, (value) => { | |||
card.base.dict = value; | |||
render(); | |||
const | |||
}); | }); | ||
cardSection.appendChild(createFormGroup('机制(dict):', dictInput)); | |||
group.appendChild( | // 描述输入区按钮 | ||
const descButtonGroup = createElement('div', 'button-group'); | |||
descButtonGroup.appendChild(createButton('蓝色文本', 'btn-blue', () => { | |||
insertTextAtCursor(descInput, '{{文本|蓝|选择文字}}', true); | |||
})); | |||
descButtonGroup.appendChild(createButton('绿色文本', 'btn-green', () => { | |||
insertTextAtCursor(descInput, '{{文本|绿|选择文字}}', true); | |||
})); | |||
descButtonGroup.appendChild(createButton('绿色描边', 'btn-green', () => { | |||
insertTextAtCursor(descInput, '{{描边|绿|选择文字}}', true); | |||
})); | |||
descButtonGroup.appendChild(createButton('词典', 'btn', () => { | |||
insertTextAtCursor(descInput, '{{词典|选择文字}}', true); | |||
})); | |||
descButtonGroup.appendChild(createButton('换行', 'btn', () => { | |||
insertTextAtCursor(descInput, '<br>'); | |||
})); | |||
cardSection.appendChild(createFormGroup('描述编辑工具:', descButtonGroup)); | |||
const | // 描述 | ||
const descInput = createInput('textarea', card.base.desc_global, (value) => { | |||
card.base.desc_global = value; | |||
render(); | |||
}, '输入卡牌描述...'); | |||
cardSection.appendChild(createFormGroup('描述(desc_global):', descInput)); | |||
// 衍生卡牌 | |||
const subInput = createInput('text', card.base.sub, (value) => { | |||
card.base.sub = value; | |||
render(); | |||
}); | }); | ||
cardSection.appendChild(createFormGroup('衍生卡牌(sub):', subInput)); | |||
// 是否存在灵光一闪 | |||
const inspirationCheckbox = createCheckbox(card.base.isinspiration, (value) => { | |||
card.base.isinspiration = value; | |||
render(); | |||
const | |||
}); | }); | ||
cardSection.appendChild(createFormGroup('是否存在灵光一闪:', inspirationCheckbox)); | |||
// 是否存在神光一闪 | |||
const godInspirationCheckbox = createCheckbox(card.base.isgod_inspiration, (value) => { | |||
card.base.isgod_inspiration = value; | |||
render(); | |||
// | |||
const | |||
}); | }); | ||
cardSection.appendChild(createFormGroup('是否存在神光一闪:', godInspirationCheckbox)); | |||
inputSection.appendChild(cardSection); | |||
} | } | ||
// 添加新卡牌按钮 | |||
const addCardBtn = createButton('+ 新增卡牌', 'btn-success', () => { | |||
const newCard = createEmptyCard(); | |||
if ( | newCard.name = '新卡牌' + (state.cards.length + 1); | ||
state.cards.push(newCard); | |||
state.currentCard = newCard; | |||
render(); | |||
}); | |||
inputSection.appendChild(addCardBtn); | |||
} | |||
manager.appendChild(inputSection); | |||
const | // 中间列表区 | ||
const listSection = createElement('div', 'card-list-section'); | |||
// 卡牌列表 | |||
const cardListContainer = createElement('div', 'list-container'); | |||
const cardListHeader = createElement('div', 'list-header'); | |||
const cardListTitle = createElement('div', 'list-title'); | |||
cardListTitle.textContent = '卡牌列表'; | |||
cardListHeader.appendChild(cardListTitle); | |||
cardListContainer.appendChild(cardListHeader); | |||
if (state.cards.length === 0) { | |||
const emptyState = createElement('div', 'empty-state'); | |||
const emptyIcon = createElement('div', 'empty-state-icon'); | |||
emptyIcon.textContent = '📋'; | |||
const emptyText = createElement('div', 'empty-state-text'); | |||
emptyText.textContent = '暂无卡牌,点击"新增卡牌"开始创建'; | |||
emptyState.appendChild(emptyIcon); | |||
emptyState.appendChild(emptyText); | |||
cardListContainer.appendChild(emptyState); | |||
} else { | |||
state.cards.forEach((card, index) => { | |||
const cardItem = createElement('div', 'card-item' + (state.currentCard === card ? ' active' : '')); | |||
const | const cardName = createElement('div', 'card-item-name'); | ||
cardName.textContent = card.name || '未命名卡牌'; | |||
const | const cardInfo = createElement('div', 'card-item-info'); | ||
const infoText = []; | |||
if (card.base.type) infoText.push(card.base.type); | |||
if (card.base.ap) infoText.push('AP:' + card.base.ap); | |||
if (card.base.rarity) infoText.push(card.base.rarity); | |||
cardInfo.textContent = infoText.join(' | ') || '暂无信息'; | |||
cardItem.appendChild(cardName); | |||
cardItem.appendChild(cardInfo); | |||
cardItem.addEventListener('click', () => { | |||
state.currentCard = card; | |||
state.editMode = 'base'; | |||
render(); | |||
}); | |||
const deleteBtn = | // 删除按钮 | ||
const deleteBtn = createButton('删除', 'btn-danger', (e) => { | |||
e.stopPropagation(); | e.stopPropagation(); | ||
if (confirm( | if (confirm('确定要删除卡牌"' + card.name + '"吗?')) { | ||
state.cards.splice(index, 1); | |||
if (state.currentCard === card) { | |||
state.currentCard = state.cards[0] || null; | |||
if ( | |||
} | } | ||
render(); | |||
} | } | ||
}; | }); | ||
deleteBtn.style.cssText = 'margin-top:8px;width:100%;'; | |||
cardItem.appendChild(deleteBtn); | |||
cardListContainer.appendChild(cardItem); | |||
}); | }); | ||
} | } | ||
listSection.appendChild(cardListContainer); | |||
const | |||
// 灵光一闪列表 | |||
if (state.currentCard && state.currentCard.base.isinspiration) { | |||
const inspirationSection = createElement('div', 'inspiration-section'); | |||
const inspirationHeader = createElement('div', 'list-header'); | |||
const inspirationTitle = createElement('div', 'list-title'); | |||
inspirationTitle.textContent = '灵光一闪列表'; | |||
inspirationHeader.appendChild(inspirationTitle); | |||
const | const addInspirationBtn = createButton('+ 添加', 'btn-primary', () => { | ||
state.currentCard.var.inspiration.push({ | |||
ap: '', | |||
type: '', | |||
desc_global: '' | |||
}); | |||
render(); | |||
}); | |||
inspirationHeader.appendChild(addInspirationBtn); | |||
inspirationSection.appendChild(inspirationHeader); | |||
const | if (state.currentCard.var.inspiration.length === 0) { | ||
const emptyState = createElement('div', 'empty-state'); | |||
emptyState.style.padding = '20px'; | |||
const emptyText = createElement('div', 'empty-state-text'); | |||
emptyText.textContent = '暂无灵光一闪,点击"添加"创建'; | |||
emptyState.appendChild(emptyText); | |||
inspirationSection.appendChild(emptyState); | |||
} else { | |||
state.currentCard.var.inspiration.forEach((insp, idx) => { | |||
const inspItem = createElement('div', 'inspiration-item'); | |||
const inspHeader = createElement('div', 'inspiration-item-header'); | |||
const inspTitle = createElement('div', 'inspiration-item-title'); | |||
inspTitle.textContent = `灵光 #${idx + 1}`; | |||
inspHeader.appendChild(inspTitle); | |||
const deleteInspBtn = createButton('删除', 'btn-danger', () => { | |||
if (confirm('确定要删除这个灵光一闪吗?')) { | |||
state.currentCard.var.inspiration.splice(idx, 1); | |||
render(); | |||
} | |||
}); | |||
deleteInspBtn.style.padding = '4px 8px'; | |||
deleteInspBtn.style.fontSize = '12px'; | |||
inspHeader.appendChild(deleteInspBtn); | |||
inspItem.appendChild(inspHeader); | |||
// AP输入 | |||
const inspApInput = createInput('text', insp.ap, (value) => { | |||
insp.ap = value; | |||
render(); | |||
}, 'AP'); | |||
inspApInput.style.marginBottom = '8px'; | |||
inspApInput.style.fontSize = '13px'; | |||
inspItem.appendChild(inspApInput); | |||
// 类型选择 | |||
const inspTypeSelect = createSelect( | |||
['', '攻击', '技能', '强化'], | |||
insp.type || '', | |||
(value) => { | |||
insp.type = value; | |||
render(); | |||
} | |||
); | |||
inspTypeSelect.wrapper.style.marginBottom = '8px'; | |||
inspItem.appendChild(inspTypeSelect.wrapper); | |||
// 描述输入 | |||
const inspDescInput = createInput('textarea', insp.desc_global, (value) => { | |||
insp.desc_global = value; | |||
render(); | |||
}, '描述'); | |||
inspDescInput.style.minHeight = '60px'; | |||
inspDescInput.style.fontSize = '13px'; | |||
inspItem.appendChild(inspDescInput); | |||
inspirationSection.appendChild(inspItem); | |||
}); | |||
} | |||
listSection.appendChild(inspirationSection); | |||
} | } | ||
// 神光一闪列表 | |||
const | if (state.currentCard && state.currentCard.base.isgod_inspiration) { | ||
const godInspirationSection = createElement('div', 'inspiration-section'); | |||
const godInspirationHeader = createElement('div', 'list-header'); | |||
const godInspirationTitle = createElement('div', 'list-title'); | |||
godInspirationTitle.textContent = '神光一闪列表'; | |||
godInspirationHeader.appendChild(godInspirationTitle); | |||
godInspirationSection.appendChild(godInspirationHeader); | |||
// 神明选择标签 | |||
const godSelectGroup = createElement('div', 'god-select-group'); | |||
['circen', 'diallos', 'nihilum', 'secred', 'vitor'].forEach(god => { | |||
const godTab = createElement('div', 'god-tab' + (state.currentGod === god ? ' active' : '')); | |||
godTab.textContent = god; | |||
godTab.addEventListener('click', () => { | |||
state.currentGod = god; | |||
render(); | |||
}); | |||
godSelectGroup.appendChild(godTab); | |||
}); | |||
godInspirationSection.appendChild(godSelectGroup); | |||
// 当前神明的神光一闪列表 | |||
const currentGodInspirations = state.currentCard.var.god_inspiration[state.currentGod]; | |||
const addGodInspirationBtn = createButton('+ 添加 ' + state.currentGod + ' 神光', 'btn-primary', () => { | |||
currentGodInspirations.push({ | |||
ap: '', | |||
type: '', | |||
desc_global: '' | |||
}); | |||
render(); | |||
}); | }); | ||
addGodInspirationBtn.style.marginBottom = '10px'; | |||
addGodInspirationBtn.style.width = '100%'; | |||
godInspirationSection.appendChild(addGodInspirationBtn); | |||
if (currentGodInspirations.length === 0) { | |||
const emptyState = createElement('div', 'empty-state'); | |||
emptyState.style.padding = '20px'; | |||
const emptyText = createElement('div', 'empty-state-text'); | |||
emptyText.textContent = `暂无 ${state.currentGod} 神光一闪`; | |||
emptyState.appendChild(emptyText); | |||
godInspirationSection.appendChild(emptyState); | |||
} else { | |||
currentGodInspirations.forEach((insp, idx) => { | |||
if ( | const inspItem = createElement('div', 'inspiration-item'); | ||
const inspHeader = createElement('div', 'inspiration-item-header'); | |||
const inspTitle = createElement('div', 'inspiration-item-title'); | |||
inspTitle.textContent = `${state.currentGod} 神光 #${idx + 1}`; | |||
inspHeader.appendChild(inspTitle); | |||
const deleteInspBtn = createButton('删除', 'btn-danger', () => { | |||
const | if (confirm('确定要删除这个神光一闪吗?')) { | ||
currentGodInspirations.splice(idx, 1); | |||
render(); | |||
if ( | |||
} | } | ||
}); | }); | ||
deleteInspBtn.style.padding = '4px 8px'; | |||
deleteInspBtn.style.fontSize = '12px'; | |||
inspHeader.appendChild(deleteInspBtn); | |||
inspItem.appendChild(inspHeader); | |||
const | // AP输入 | ||
const | const inspApInput = createInput('text', insp.ap, (value) => { | ||
insp.ap = value; | |||
render(); | |||
}, 'AP'); | |||
inspApInput.style.marginBottom = '8px'; | |||
inspApInput.style.fontSize = '13px'; | |||
inspItem.appendChild(inspApInput); | |||
// 类型选择 | |||
const inspTypeSelect = createSelect( | |||
['', '攻击', '技能', '强化'], | |||
insp.type || '', | |||
(value) => { | |||
insp.type = value; | |||
render(); | |||
} | |||
); | |||
inspTypeSelect.wrapper.style.marginBottom = '8px'; | |||
inspItem.appendChild(inspTypeSelect.wrapper); | |||
// 描述输入 | |||
const inspDescInput = createInput('textarea', insp.desc_global, (value) => { | |||
insp.desc_global = value; | |||
render(); | |||
}, '描述'); | |||
inspDescInput.style.minHeight = '60px'; | |||
inspDescInput.style.fontSize = '13px'; | |||
inspItem.appendChild(inspDescInput); | |||
godInspirationSection.appendChild(inspItem); | |||
}); | |||
} | } | ||
listSection.appendChild(godInspirationSection); | |||
} | } | ||
manager.appendChild(listSection); | |||
// 右侧预览区 | |||
} | const previewSection = createElement('div', 'card-preview-section'); | ||
const previewTitle = createElement('div', 'section-title'); | |||
previewTitle.textContent = 'Lua 代码预览'; | |||
if (! | previewSection.appendChild(previewTitle); | ||
alert(' | |||
// 复制按钮 | |||
const copyBtn = createButton('复制代码', 'btn-primary', () => { | |||
const code = generateLuaCode(); | |||
navigator.clipboard.writeText(code).then(() => { | |||
alert('代码已复制到剪贴板!'); | |||
}).catch(err => { | |||
console.error('复制失败:', err); | |||
// 降级方案 | |||
const textarea = document.createElement('textarea'); | |||
textarea.value = code; | |||
textarea.style.position = 'fixed'; | |||
textarea.style.opacity = '0'; | |||
document.body.appendChild(textarea); | |||
textarea.select(); | |||
document.execCommand('copy'); | |||
document.body.removeChild(textarea); | |||
alert('代码已复制到剪贴板!'); | |||
}); | |||
}); | |||
copyBtn.style.marginBottom = '10px'; | |||
copyBtn.style.width = '100%'; | |||
previewSection.appendChild(copyBtn); | |||
// 保存按钮 | |||
const saveBtn = createButton('保存到Wiki', 'btn-success', async () => { | |||
if (!state.currentFighter) { | |||
alert('请先选择战斗员!'); | |||
return; | return; | ||
} | } | ||
const code = generateLuaCode(); | |||
const pageName = '模块:卡牌/' + state.currentFighter; | |||
try { | try { | ||
const api = new mw.Api(); | const api = new mw.Api(); | ||
await api.postWithToken('csrf', { | |||
action: 'edit', | |||
title: pageName, | |||
action: ' | text: code, | ||
summary: '通过卡牌管理器更新卡牌数据', | |||
contentmodel: 'Scribunto' | |||
}); | }); | ||
alert('保存成功!'); | |||
} catch (error) { | } catch (error) { | ||
console.error(' | console.error('保存失败:', error); | ||
alert(' | alert('保存失败:' + error); | ||
} | } | ||
} | }); | ||
saveBtn.style.marginBottom = '10px'; | |||
saveBtn.style.width = '100%'; | |||
previewSection.appendChild(saveBtn); | |||
// | // 代码显示 | ||
const | const codePreview = createElement('div', 'code-preview'); | ||
codePreview.textContent = generateLuaCode(); | |||
previewSection.appendChild(codePreview); | |||
manager.appendChild(previewSection); | |||
container.appendChild(manager); | |||
} | |||
// 初始化 | |||
async function init() { | |||
// 确保在正确的页面 | |||
const pageName = mw.config.get('wgPageName'); | |||
// 创建容器 | |||
let container = document.getElementById('card-manager-container'); | |||
if (!container) { | |||
container = createElement('div', ''); | |||
container.id = 'card-manager-container'; | |||
// 查找插入位置 | |||
const content = document.getElementById('mw-content-text'); | |||
// | if (content) { | ||
content.insertBefore(container, content.firstChild); | |||
} else { | |||
document.body.appendChild(container); | |||
const | |||
if ( | |||
} | } | ||
} | } | ||
// 加载战斗员列表 | |||
await loadFighters(); | |||
// 如果有战斗员,默认选择第一个 | |||
if (state.fighters.length > 0) { | |||
state.currentFighter = state.fighters[0]; | |||
state.cards = await loadFighterCards(state.currentFighter); | |||
} | } | ||
// 渲染界面 | |||
render(); | |||
} | } | ||
// 等待DOM加载完成后初始化 | |||
if (document.readyState === 'loading') { | if (document.readyState === 'loading') { | ||
document.addEventListener('DOMContentLoaded', | document.addEventListener('DOMContentLoaded', init); | ||
} else { | } else { | ||
init(); | |||
} | } | ||
// 导出API供外部使用 | |||
window.CardManager = { | |||
init: init, | |||
render: render, | |||
state: state, | |||
createCard: createEmptyCard, | |||
generateCode: generateLuaCode | |||
}; | |||
})(); | })(); | ||
2025年10月23日 (四) 17:15的版本
(function() {
'use strict';
// 加载CSS
mw.loader.load('/index.php?title=Mediawiki:Card.css&action=raw&ctype=text/css', 'text/css');
// 状态管理
const state = {
currentFighter: '',
fighters: [],
cards: [],
currentCard: null,
defaultInfo: {
order: '',
ego: ''
},
editMode: 'base', // base, inspiration, god_inspiration
currentGod: 'circen'
};
// 卡牌数据结构
function createEmptyCard() {
return {
name: '',
base: {
displayname: '',
art: '',
group: '',
rarity: '',
god: '',
ap: '',
type: '',
dict: '',
desc_global: '',
sub: '',
isinspiration: 0,
isgod_inspiration: 0
},
var: {
inspiration: [],
god_inspiration: {
circen: [],
diallos: [],
nihilum: [],
secred: [],
vitor: []
}
}
};
}
// 创建元素辅助函数
function createElement(tag, className, attributes = {}) {
const el = document.createElement(tag);
if (className) el.className = className;
Object.entries(attributes).forEach(([key, value]) => {
if (key === 'textContent') {
el.textContent = value;
} else if (key.startsWith('on')) {
el.addEventListener(key.substring(2).toLowerCase(), value);
} else {
el.setAttribute(key, value);
}
});
return el;
}
// 创建自定义下拉选择器
function createSelect(options, selectedValue, onChange) {
const select = createElement('div', 'form-select');
select.textContent = selectedValue || options[0] || '请选择';
select.setAttribute('tabindex', '0');
const dropdown = createElement('div', 'dropdown-menu');
dropdown.style.cssText = 'position:absolute;background:white;border:1px solid #ddd;border-radius:4px;max-height:200px;overflow-y:auto;display:none;z-index:1000;box-shadow:0 2px 8px rgba(0,0,0,0.15);';
options.forEach(option => {
const item = createElement('div', 'dropdown-item');
item.textContent = option;
item.style.cssText = 'padding:8px 12px;cursor:pointer;';
item.addEventListener('mouseenter', () => item.style.background = '#f0f0f0');
item.addEventListener('mouseleave', () => item.style.background = 'white');
item.addEventListener('click', () => {
select.textContent = option;
dropdown.style.display = 'none';
if (onChange) onChange(option);
});
dropdown.appendChild(item);
});
select.addEventListener('click', (e) => {
e.stopPropagation();
dropdown.style.display = dropdown.style.display === 'none' ? 'block' : 'none';
const rect = select.getBoundingClientRect();
dropdown.style.top = rect.bottom + 'px';
dropdown.style.left = rect.left + 'px';
dropdown.style.width = rect.width + 'px';
});
document.addEventListener('click', () => {
dropdown.style.display = 'none';
});
const wrapper = createElement('div');
wrapper.style.position = 'relative';
wrapper.appendChild(select);
document.body.appendChild(dropdown);
return { wrapper, select, dropdown };
}
// 创建自定义输入框
function createInput(type, value, onChange, placeholder = '') {
const input = createElement('div', 'form-input');
input.setAttribute('contenteditable', 'true');
input.textContent = value || '';
input.setAttribute('data-placeholder', placeholder);
input.style.minHeight = type === 'textarea' ? '100px' : 'auto';
if (!value) {
input.style.color = '#999';
input.textContent = placeholder;
}
input.addEventListener('focus', () => {
if (input.textContent === placeholder) {
input.textContent = '';
input.style.color = '#333';
}
});
input.addEventListener('blur', () => {
if (!input.textContent.trim()) {
input.textContent = placeholder;
input.style.color = '#999';
}
if (onChange) onChange(input.textContent === placeholder ? '' : input.textContent);
});
input.addEventListener('input', () => {
if (onChange && input.textContent !== placeholder) {
onChange(input.textContent);
}
});
return input;
}
// 创建复选框
function createCheckbox(checked, onChange) {
const wrapper = createElement('div', 'checkbox-wrapper');
const checkbox = createElement('div', checked ? 'checkbox checked' : 'checkbox');
const label = createElement('div', '');
label.textContent = '是';
wrapper.addEventListener('click', () => {
const newChecked = !checkbox.classList.contains('checked');
if (newChecked) {
checkbox.classList.add('checked');
} else {
checkbox.classList.remove('checked');
}
if (onChange) onChange(newChecked ? 1 : 0);
});
wrapper.appendChild(checkbox);
wrapper.appendChild(label);
return wrapper;
}
// 创建表单组
function createFormGroup(label, control) {
const group = createElement('div', 'form-group');
const labelEl = createElement('div', 'form-label');
labelEl.textContent = label;
group.appendChild(labelEl);
group.appendChild(control);
return group;
}
// 创建按钮
function createButton(text, className, onClick) {
const btn = createElement('div', 'btn ' + className);
btn.textContent = text;
btn.addEventListener('click', onClick);
return btn;
}
// 文本插入辅助函数
function insertTextAtCursor(element, text, wrap = false) {
element.focus();
const selection = window.getSelection();
if (wrap && selection.rangeCount > 0) {
const range = selection.getRangeAt(0);
const selectedText = range.toString();
if (selectedText) {
range.deleteContents();
const textNode = document.createTextNode(text.replace('选择文字', selectedText));
range.insertNode(textNode);
return;
}
}
document.execCommand('insertText', false, text);
}
// 加载战斗员列表
async function loadFighters() {
try {
const api = new mw.Api();
const result = await api.get({
action: 'query',
list: 'categorymembers',
cmtitle: 'Category:战斗员',
cmlimit: 500
});
state.fighters = result.query.categorymembers.map(page => page.title);
return state.fighters;
} catch (error) {
console.error('加载战斗员列表失败:', error);
return [];
}
}
// 加载战斗员卡牌数据
async function loadFighterCards(fighter) {
try {
const api = new mw.Api();
const result = await api.get({
action: 'parse',
page: '模块:卡牌/' + fighter,
prop: 'wikitext'
});
// 这里需要解析Lua代码,实际实现中可能需要更复杂的解析
// 简化处理:返回空数组,实际使用时需要完整的Lua解析器
return [];
} catch (error) {
console.error('加载卡牌数据失败:', error);
return [];
}
}
// 生成Lua代码
function generateLuaCode() {
let code = 'local card = {}\n\n';
// 生成 card.order
if (state.defaultInfo.order) {
code += `card.order = { "${state.defaultInfo.order}" }\n\n`;
}
// 生成 card.info
if (state.defaultInfo.ego) {
code += 'card.info = {\n';
code += ` ego = "${state.defaultInfo.ego}",\n`;
code += '}\n\n';
}
// 生成每张卡牌
state.cards.forEach(card => {
code += `card["${card.name}"] = {\n`;
code += ' base = {\n';
const base = card.base;
if (base.displayname) code += ` displayname = "${base.displayname}",\n`;
if (base.art) code += ` art = "${base.art}",\n`;
if (base.group) code += ` group = "${base.group}",\n`;
if (base.rarity) code += ` rarity = "${base.rarity}",\n`;
if (base.god) code += ` god = "${base.god}",\n`;
if (base.ap) code += ` ap = ${base.ap},\n`;
if (base.type) code += ` type = "${base.type}",\n`;
if (base.dict) code += ` dict = "${base.dict}",\n`;
if (base.desc_global) code += ` desc_global = "${base.desc_global}",\n`;
if (base.sub) code += ` sub = "${base.sub}",\n`;
if (base.isinspiration) code += ` isinspiration = ${base.isinspiration},\n`;
if (base.isgod_inspiration) code += ` isgod_inspiration = ${base.isgod_inspiration},\n`;
code += ' },\n';
// 生成 var 部分
if (card.var && (card.var.inspiration.length > 0 || Object.values(card.var.god_inspiration).some(arr => arr.length > 0))) {
code += ' var = {\n';
// 灵光一闪
if (card.var.inspiration.length > 0) {
code += ' inspiration = {\n';
card.var.inspiration.forEach(insp => {
code += ' {\n';
Object.entries(insp).forEach(([key, value]) => {
if (typeof value === 'number') {
code += ` ${key} = ${value},\n`;
} else {
code += ` ${key} = "${value}",\n`;
}
});
code += ' },\n';
});
code += ' },\n';
}
// 神光一闪
const hasGodInspiration = Object.values(card.var.god_inspiration).some(arr => arr.length > 0);
if (hasGodInspiration) {
code += ' god_inspiration = {\n';
Object.entries(card.var.god_inspiration).forEach(([god, inspList]) => {
if (inspList.length > 0) {
code += ` ${god} = {\n`;
inspList.forEach(insp => {
code += ' {\n';
Object.entries(insp).forEach(([key, value]) => {
if (typeof value === 'number') {
code += ` ${key} = ${value},\n`;
} else {
code += ` ${key} = "${value}",\n`;
}
});
code += ' },\n';
});
code += ' },\n';
}
});
code += ' },\n';
}
code += ' },\n';
}
code += '}\n\n';
});
code += 'return card';
return code;
}
// 渲染界面
function render() {
const container = document.getElementById('card-manager-container');
if (!container) return;
container.innerHTML = '';
const manager = createElement('div', 'card-manager');
// 左侧输入区
const inputSection = createElement('div', 'card-input-section');
// 战斗员选择
const fighterGroup = createElement('div', 'form-group');
const fighterLabel = createElement('div', 'form-label');
fighterLabel.textContent = '当前战斗员:';
fighterGroup.appendChild(fighterLabel);
const fighterSelect = createSelect(state.fighters, state.currentFighter, (value) => {
state.currentFighter = value;
loadFighterCards(value).then(cards => {
state.cards = cards;
render();
});
});
fighterGroup.appendChild(fighterSelect.wrapper);
inputSection.appendChild(fighterGroup);
// 默认信息区
const defaultSection = createElement('div', 'default-info-section');
const defaultTitle = createElement('div', 'section-title');
defaultTitle.textContent = '默认信息';
defaultSection.appendChild(defaultTitle);
const orderInput = createInput('text', state.defaultInfo.order, (value) => {
state.defaultInfo.order = value;
render();
}, '例:灭,灭,救,虚无残影');
defaultSection.appendChild(createFormGroup('卡牌顺序(card.order):', orderInput));
const egoInput = createInput('text', state.defaultInfo.ego, (value) => {
state.defaultInfo.ego = value;
render();
}, '例:虚无');
defaultSection.appendChild(createFormGroup('属性(ego):', egoInput));
inputSection.appendChild(defaultSection);
// 卡牌数据输入区
if (state.currentCard) {
const cardSection = createElement('div', 'card-data-section');
const cardTitle = createElement('div', 'section-title');
cardTitle.textContent = '卡牌数据';
cardSection.appendChild(cardTitle);
const card = state.currentCard;
// 卡牌名称
const nameInput = createInput('text', card.name, (value) => {
card.name = value;
render();
}, '例:黑洞');
cardSection.appendChild(createFormGroup('卡牌名称:', nameInput));
// 显示名称
const displaynameInput = createInput('text', card.base.displayname, (value) => {
card.base.displayname = value;
render();
});
cardSection.appendChild(createFormGroup('显示名称(displayname):', displaynameInput));
// 图片
const artInput = createInput('text', card.base.art, (value) => {
card.base.art = value;
render();
}, '例:unique_1064_02.png');
cardSection.appendChild(createFormGroup('图片(art):', artInput));
// 卡组
const groupSelect = createSelect(
['自我意识技能', '起始卡牌', '独特卡牌', '灵光一闪', '神光一闪'],
card.base.group,
(value) => {
card.base.group = value;
render();
}
);
cardSection.appendChild(createFormGroup('卡组(group):', groupSelect.wrapper));
// 稀有度
const raritySelect = createSelect(
['白', '蓝', '橙', '彩'],
card.base.rarity,
(value) => {
card.base.rarity = value;
render();
}
);
cardSection.appendChild(createFormGroup('稀有度(rarity):', raritySelect.wrapper));
// 神明
const godSelect = createSelect(
['circen', 'diallos', 'nihilum', 'secred', 'vitor'],
card.base.god,
(value) => {
card.base.god = value;
render();
}
);
cardSection.appendChild(createFormGroup('神明:', godSelect.wrapper));
// AP
const apInput = createInput('text', card.base.ap, (value) => {
card.base.ap = value;
render();
}, '整数/X/Ø');
cardSection.appendChild(createFormGroup('AP:', apInput));
// 卡牌类型
const typeSelect = createSelect(
['攻击', '技能', '强化'],
card.base.type,
(value) => {
card.base.type = value;
render();
}
);
cardSection.appendChild(createFormGroup('卡牌类型(type):', typeSelect.wrapper));
// 机制
const dictInput = createInput('text', card.base.dict, (value) => {
card.base.dict = value;
render();
});
cardSection.appendChild(createFormGroup('机制(dict):', dictInput));
// 描述输入区按钮
const descButtonGroup = createElement('div', 'button-group');
descButtonGroup.appendChild(createButton('蓝色文本', 'btn-blue', () => {
insertTextAtCursor(descInput, '{{文本|蓝|选择文字}}', true);
}));
descButtonGroup.appendChild(createButton('绿色文本', 'btn-green', () => {
insertTextAtCursor(descInput, '{{文本|绿|选择文字}}', true);
}));
descButtonGroup.appendChild(createButton('绿色描边', 'btn-green', () => {
insertTextAtCursor(descInput, '{{描边|绿|选择文字}}', true);
}));
descButtonGroup.appendChild(createButton('词典', 'btn', () => {
insertTextAtCursor(descInput, '{{词典|选择文字}}', true);
}));
descButtonGroup.appendChild(createButton('换行', 'btn', () => {
insertTextAtCursor(descInput, '<br>');
}));
cardSection.appendChild(createFormGroup('描述编辑工具:', descButtonGroup));
// 描述
const descInput = createInput('textarea', card.base.desc_global, (value) => {
card.base.desc_global = value;
render();
}, '输入卡牌描述...');
cardSection.appendChild(createFormGroup('描述(desc_global):', descInput));
// 衍生卡牌
const subInput = createInput('text', card.base.sub, (value) => {
card.base.sub = value;
render();
});
cardSection.appendChild(createFormGroup('衍生卡牌(sub):', subInput));
// 是否存在灵光一闪
const inspirationCheckbox = createCheckbox(card.base.isinspiration, (value) => {
card.base.isinspiration = value;
render();
});
cardSection.appendChild(createFormGroup('是否存在灵光一闪:', inspirationCheckbox));
// 是否存在神光一闪
const godInspirationCheckbox = createCheckbox(card.base.isgod_inspiration, (value) => {
card.base.isgod_inspiration = value;
render();
});
cardSection.appendChild(createFormGroup('是否存在神光一闪:', godInspirationCheckbox));
inputSection.appendChild(cardSection);
}
// 添加新卡牌按钮
const addCardBtn = createButton('+ 新增卡牌', 'btn-success', () => {
const newCard = createEmptyCard();
newCard.name = '新卡牌' + (state.cards.length + 1);
state.cards.push(newCard);
state.currentCard = newCard;
render();
});
inputSection.appendChild(addCardBtn);
manager.appendChild(inputSection);
// 中间列表区
const listSection = createElement('div', 'card-list-section');
// 卡牌列表
const cardListContainer = createElement('div', 'list-container');
const cardListHeader = createElement('div', 'list-header');
const cardListTitle = createElement('div', 'list-title');
cardListTitle.textContent = '卡牌列表';
cardListHeader.appendChild(cardListTitle);
cardListContainer.appendChild(cardListHeader);
if (state.cards.length === 0) {
const emptyState = createElement('div', 'empty-state');
const emptyIcon = createElement('div', 'empty-state-icon');
emptyIcon.textContent = '📋';
const emptyText = createElement('div', 'empty-state-text');
emptyText.textContent = '暂无卡牌,点击"新增卡牌"开始创建';
emptyState.appendChild(emptyIcon);
emptyState.appendChild(emptyText);
cardListContainer.appendChild(emptyState);
} else {
state.cards.forEach((card, index) => {
const cardItem = createElement('div', 'card-item' + (state.currentCard === card ? ' active' : ''));
const cardName = createElement('div', 'card-item-name');
cardName.textContent = card.name || '未命名卡牌';
const cardInfo = createElement('div', 'card-item-info');
const infoText = [];
if (card.base.type) infoText.push(card.base.type);
if (card.base.ap) infoText.push('AP:' + card.base.ap);
if (card.base.rarity) infoText.push(card.base.rarity);
cardInfo.textContent = infoText.join(' | ') || '暂无信息';
cardItem.appendChild(cardName);
cardItem.appendChild(cardInfo);
cardItem.addEventListener('click', () => {
state.currentCard = card;
state.editMode = 'base';
render();
});
// 删除按钮
const deleteBtn = createButton('删除', 'btn-danger', (e) => {
e.stopPropagation();
if (confirm('确定要删除卡牌"' + card.name + '"吗?')) {
state.cards.splice(index, 1);
if (state.currentCard === card) {
state.currentCard = state.cards[0] || null;
}
render();
}
});
deleteBtn.style.cssText = 'margin-top:8px;width:100%;';
cardItem.appendChild(deleteBtn);
cardListContainer.appendChild(cardItem);
});
}
listSection.appendChild(cardListContainer);
// 灵光一闪列表
if (state.currentCard && state.currentCard.base.isinspiration) {
const inspirationSection = createElement('div', 'inspiration-section');
const inspirationHeader = createElement('div', 'list-header');
const inspirationTitle = createElement('div', 'list-title');
inspirationTitle.textContent = '灵光一闪列表';
inspirationHeader.appendChild(inspirationTitle);
const addInspirationBtn = createButton('+ 添加', 'btn-primary', () => {
state.currentCard.var.inspiration.push({
ap: '',
type: '',
desc_global: ''
});
render();
});
inspirationHeader.appendChild(addInspirationBtn);
inspirationSection.appendChild(inspirationHeader);
if (state.currentCard.var.inspiration.length === 0) {
const emptyState = createElement('div', 'empty-state');
emptyState.style.padding = '20px';
const emptyText = createElement('div', 'empty-state-text');
emptyText.textContent = '暂无灵光一闪,点击"添加"创建';
emptyState.appendChild(emptyText);
inspirationSection.appendChild(emptyState);
} else {
state.currentCard.var.inspiration.forEach((insp, idx) => {
const inspItem = createElement('div', 'inspiration-item');
const inspHeader = createElement('div', 'inspiration-item-header');
const inspTitle = createElement('div', 'inspiration-item-title');
inspTitle.textContent = `灵光 #${idx + 1}`;
inspHeader.appendChild(inspTitle);
const deleteInspBtn = createButton('删除', 'btn-danger', () => {
if (confirm('确定要删除这个灵光一闪吗?')) {
state.currentCard.var.inspiration.splice(idx, 1);
render();
}
});
deleteInspBtn.style.padding = '4px 8px';
deleteInspBtn.style.fontSize = '12px';
inspHeader.appendChild(deleteInspBtn);
inspItem.appendChild(inspHeader);
// AP输入
const inspApInput = createInput('text', insp.ap, (value) => {
insp.ap = value;
render();
}, 'AP');
inspApInput.style.marginBottom = '8px';
inspApInput.style.fontSize = '13px';
inspItem.appendChild(inspApInput);
// 类型选择
const inspTypeSelect = createSelect(
['', '攻击', '技能', '强化'],
insp.type || '',
(value) => {
insp.type = value;
render();
}
);
inspTypeSelect.wrapper.style.marginBottom = '8px';
inspItem.appendChild(inspTypeSelect.wrapper);
// 描述输入
const inspDescInput = createInput('textarea', insp.desc_global, (value) => {
insp.desc_global = value;
render();
}, '描述');
inspDescInput.style.minHeight = '60px';
inspDescInput.style.fontSize = '13px';
inspItem.appendChild(inspDescInput);
inspirationSection.appendChild(inspItem);
});
}
listSection.appendChild(inspirationSection);
}
// 神光一闪列表
if (state.currentCard && state.currentCard.base.isgod_inspiration) {
const godInspirationSection = createElement('div', 'inspiration-section');
const godInspirationHeader = createElement('div', 'list-header');
const godInspirationTitle = createElement('div', 'list-title');
godInspirationTitle.textContent = '神光一闪列表';
godInspirationHeader.appendChild(godInspirationTitle);
godInspirationSection.appendChild(godInspirationHeader);
// 神明选择标签
const godSelectGroup = createElement('div', 'god-select-group');
['circen', 'diallos', 'nihilum', 'secred', 'vitor'].forEach(god => {
const godTab = createElement('div', 'god-tab' + (state.currentGod === god ? ' active' : ''));
godTab.textContent = god;
godTab.addEventListener('click', () => {
state.currentGod = god;
render();
});
godSelectGroup.appendChild(godTab);
});
godInspirationSection.appendChild(godSelectGroup);
// 当前神明的神光一闪列表
const currentGodInspirations = state.currentCard.var.god_inspiration[state.currentGod];
const addGodInspirationBtn = createButton('+ 添加 ' + state.currentGod + ' 神光', 'btn-primary', () => {
currentGodInspirations.push({
ap: '',
type: '',
desc_global: ''
});
render();
});
addGodInspirationBtn.style.marginBottom = '10px';
addGodInspirationBtn.style.width = '100%';
godInspirationSection.appendChild(addGodInspirationBtn);
if (currentGodInspirations.length === 0) {
const emptyState = createElement('div', 'empty-state');
emptyState.style.padding = '20px';
const emptyText = createElement('div', 'empty-state-text');
emptyText.textContent = `暂无 ${state.currentGod} 神光一闪`;
emptyState.appendChild(emptyText);
godInspirationSection.appendChild(emptyState);
} else {
currentGodInspirations.forEach((insp, idx) => {
const inspItem = createElement('div', 'inspiration-item');
const inspHeader = createElement('div', 'inspiration-item-header');
const inspTitle = createElement('div', 'inspiration-item-title');
inspTitle.textContent = `${state.currentGod} 神光 #${idx + 1}`;
inspHeader.appendChild(inspTitle);
const deleteInspBtn = createButton('删除', 'btn-danger', () => {
if (confirm('确定要删除这个神光一闪吗?')) {
currentGodInspirations.splice(idx, 1);
render();
}
});
deleteInspBtn.style.padding = '4px 8px';
deleteInspBtn.style.fontSize = '12px';
inspHeader.appendChild(deleteInspBtn);
inspItem.appendChild(inspHeader);
// AP输入
const inspApInput = createInput('text', insp.ap, (value) => {
insp.ap = value;
render();
}, 'AP');
inspApInput.style.marginBottom = '8px';
inspApInput.style.fontSize = '13px';
inspItem.appendChild(inspApInput);
// 类型选择
const inspTypeSelect = createSelect(
['', '攻击', '技能', '强化'],
insp.type || '',
(value) => {
insp.type = value;
render();
}
);
inspTypeSelect.wrapper.style.marginBottom = '8px';
inspItem.appendChild(inspTypeSelect.wrapper);
// 描述输入
const inspDescInput = createInput('textarea', insp.desc_global, (value) => {
insp.desc_global = value;
render();
}, '描述');
inspDescInput.style.minHeight = '60px';
inspDescInput.style.fontSize = '13px';
inspItem.appendChild(inspDescInput);
godInspirationSection.appendChild(inspItem);
});
}
listSection.appendChild(godInspirationSection);
}
manager.appendChild(listSection);
// 右侧预览区
const previewSection = createElement('div', 'card-preview-section');
const previewTitle = createElement('div', 'section-title');
previewTitle.textContent = 'Lua 代码预览';
previewSection.appendChild(previewTitle);
// 复制按钮
const copyBtn = createButton('复制代码', 'btn-primary', () => {
const code = generateLuaCode();
navigator.clipboard.writeText(code).then(() => {
alert('代码已复制到剪贴板!');
}).catch(err => {
console.error('复制失败:', err);
// 降级方案
const textarea = document.createElement('textarea');
textarea.value = code;
textarea.style.position = 'fixed';
textarea.style.opacity = '0';
document.body.appendChild(textarea);
textarea.select();
document.execCommand('copy');
document.body.removeChild(textarea);
alert('代码已复制到剪贴板!');
});
});
copyBtn.style.marginBottom = '10px';
copyBtn.style.width = '100%';
previewSection.appendChild(copyBtn);
// 保存按钮
const saveBtn = createButton('保存到Wiki', 'btn-success', async () => {
if (!state.currentFighter) {
alert('请先选择战斗员!');
return;
}
const code = generateLuaCode();
const pageName = '模块:卡牌/' + state.currentFighter;
try {
const api = new mw.Api();
await api.postWithToken('csrf', {
action: 'edit',
title: pageName,
text: code,
summary: '通过卡牌管理器更新卡牌数据',
contentmodel: 'Scribunto'
});
alert('保存成功!');
} catch (error) {
console.error('保存失败:', error);
alert('保存失败:' + error);
}
});
saveBtn.style.marginBottom = '10px';
saveBtn.style.width = '100%';
previewSection.appendChild(saveBtn);
// 代码显示
const codePreview = createElement('div', 'code-preview');
codePreview.textContent = generateLuaCode();
previewSection.appendChild(codePreview);
manager.appendChild(previewSection);
container.appendChild(manager);
}
// 初始化
async function init() {
// 确保在正确的页面
const pageName = mw.config.get('wgPageName');
// 创建容器
let container = document.getElementById('card-manager-container');
if (!container) {
container = createElement('div', '');
container.id = 'card-manager-container';
// 查找插入位置
const content = document.getElementById('mw-content-text');
if (content) {
content.insertBefore(container, content.firstChild);
} else {
document.body.appendChild(container);
}
}
// 加载战斗员列表
await loadFighters();
// 如果有战斗员,默认选择第一个
if (state.fighters.length > 0) {
state.currentFighter = state.fighters[0];
state.cards = await loadFighterCards(state.currentFighter);
}
// 渲染界面
render();
}
// 等待DOM加载完成后初始化
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', init);
} else {
init();
}
// 导出API供外部使用
window.CardManager = {
init: init,
render: render,
state: state,
createCard: createEmptyCard,
generateCode: generateLuaCode
};
})();