模块

模块:卡牌/蕾欧娜

来自卡厄思梦境WIKI

律Rhyme留言 | 贡献2025年9月23日 (二) 10:15的版本

此模块的文档可以在模块:卡牌/蕾欧娜/doc创建

local p = {}

-- 基础卡牌数据
p.base_cards = {
    ["歼灭射击"] = {
        ["AP"] = 1,
        ["类型"] = "攻击",
        ["描述"] = "伤害{{文本|蓝|110}}%"
    },
    
    ["暗黑之幕"] = {
        ["AP"] = 1,
        ["类型"] = "技能",
        ["描述"] = "护盾{{文本|蓝|110}}%"
    },
    
    ["悲叹回声"] = {
        ["AP"] = 1,
        ["类型"] = "攻击",
        ["描述"] = "伤害{{文本|蓝|110}}%<br>生成{{文本|颜色=蓝|1}}</span>张{{文本|蓝|下划线|镇魂子弹}}",
        ["衍生卡牌"] = "镇魂子弹",
        ["词条"] = "灵光一闪"
    },
    ["镇魂子弹"] = {
        ["AP"] = 1,
        ["类型"] = "攻击",
        ["描述"] = "伤害{{文本|颜色=160}}%<br>移动至坟墓时,随机敌人额外攻击{{文本|颜色=蓝|80}}%",
        ["词条"] = "弹药、消灭"
    },
}

-- 灵光一闪
p.enhancements = {
    ["悲叹回声"] = {
        [1] = {
            ["描述"] = "伤害<span class=blue>140</span>%<br>生成<span class=green>2</span>张{{文本|颜色=蓝|下划线=是|镇魂子弹}}"
        },
        [2] = {
            ["AP"] = 0,
            ["描述"] = "伤害<span class=blue>140</span>%<br>生成<span class=blue>1</span>张{{文本|颜色=蓝|下划线=是|镇魂子弹}}"
        }
    }
}

-- 获取卡牌函数
function p.get_card(name, enhancement_level)
    local card = {}
    -- 复制基础属性
    for k, v in pairs(p.base_cards[name]) do
        card[k] = v
    end
    
    card["名称"] = name
    card["灵光一闪"] = enhancement_level or ""
    
    -- 应用强化
    if enhancement_level and p.enhancements[name] and p.enhancements[name][enhancement_level] then
        for k, v in pairs(p.enhancements[name][enhancement_level]) do
            card[k] = v
        end
    end
    
    return card
end

return p