模块

模块:卡牌

来自卡厄思梦境WIKI

律Rhyme留言 | 贡献2025年9月27日 (六) 15:52的版本 (创建页面,内容为“-- 模块:卡牌 local p = {} -- 颜色映射表 local colorMap = { ["白"] = { bgColor = "rgba(249, 249, 249, 0.5)", textColor = "white" }, ["蓝"] = { bgColor = "rgba(115, 236, 254, 0.5)", textColor = "#7de5ff" }, ["橙"] = { bgColor = "rgba(254, 199, 109, 0.5)", textColor = "#ffee75" }, ["彩"] = { bgColor = "rgba(201, 88, 241, 0.5)", textColor = "#eba2fc" } } -…”)
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此模块的文档可以在模块:卡牌/doc创建

-- 模块:卡牌
local p = {}

-- 颜色映射表
local colorMap = {
    ["白"] = {
        bgColor = "rgba(249, 249, 249, 0.5)",
        textColor = "white"
    },
    ["蓝"] = {
        bgColor = "rgba(115, 236, 254, 0.5)",
        textColor = "#7de5ff"
    },
    ["橙"] = {
        bgColor = "rgba(254, 199, 109, 0.5)",
        textColor = "#ffee75"
    },
    ["彩"] = {
        bgColor = "rgba(201, 88, 241, 0.5)",
        textColor = "#eba2fc"
    }
}

-- 获取卡牌HTML
local function getCardHTML(cardName, cardData)
    if not cardData then
        return "找不到卡牌数据: " .. (cardName or "未指定")
    end
    
    local data = cardData[1] -- 使用第一个数据条目
    local color = data["颜色"] or "白"
    local colorStyle = colorMap[color] or colorMap["白"]
    local ap = data["AP"] or ""
    local cardType = data["类型"] or ""
    local description = data["描述"] or ""
    
    -- 构建卡牌HTML
    local html = '<div style="position: relative; width: 168px; height: 230px; overflow: hidden;">'
    .. '<div style="position: absolute; top: 1px; left: 12px;">[[File:start_1041_01.png|151px|link=]]</div>'
    .. '<div style="position: absolute; top: 1px; left: 12px;">[[File:card_黑色蒙版.png|151px|link=]]</div>'
    .. '<div style="position: absolute; top: 20px; left: 10px; width: 148px; height: 10px; background-color: ' .. colorStyle.bgColor .. ';"></div>'
    .. '<div style="position: absolute; left: 23px; top: 4px; color: white; font-weight: bold; text-shadow: 0 0 10px #4a90e2,0 0 20px #4a90e2, 0 0 30px #4a90e2, 0 0 40px #4a90e2; font-size: 32px;">' .. ap .. '</div>'
    .. '<div style="position: absolute; left: 25px; top: 34px; color: white; font-weight: bold; text-shadow: 0 0 10px #4a90e2,0 0 20px #4a90e2, 0 0 30px #4a90e2, 0 0 40px #4a90e2;">—</div>'
    .. '<div style="position: absolute; left: 50px; top: 13px; color: ' .. colorStyle.textColor .. '; font-size:16px">' .. cardName .. '</div>'
    .. '<div style="position: absolute; left: 48px; top: 30px; ">[[File:icon_card_' .. cardType .. '.png|18px|link=]]</div>'
    .. '<div style="position: absolute; left: 68px; top: 33px; color: white; font-size:14px">' .. cardType .. '</div>'
    .. '<div style="position: absolute; top: 0px; left: 1px;">[[File:card_属性边框_虚无_normal.png|160px|link=]]</div>'
    .. '<div style="position: absolute; top: 10px; left: 0px;">[[File:card_稀有度_' .. color .. '.png|22px|link=]]</div>'
    .. '<div style="position: absolute; top: 2px; right: 4px;">[[File:card_稀有度_边框_' .. color .. '.png|11px|link=]]</div>'
    .. '<div style="position: absolute; bottom: 7px; left: 15px; width: 144px; height: 100px; font-size: 12px; color: white; line-height: 13px; text-align: center;">' .. description .. '</div>'
    .. '</div>'
    
    return html
end

-- 主函数,用于处理模板调用
function p.main(frame)
    local args = frame.args
    local characterName = args[1] or ""
    local cardName = args[2] or ""
    
    -- 动态加载角色模块
    local characterModule = nil
    local success = pcall(function() 
        characterModule = require("模块:卡牌/" .. characterName)
    end)
    
    if not success or not characterModule then
        return "找不到角色模块: 模块:卡牌/" .. characterName
    end
    
    -- 获取卡牌数据
    local cards = characterModule.card or {}
    local cardData = cards[cardName]
    
    -- 返回卡牌HTML
    return getCardHTML(cardName, cardData)
end

-- 为每个角色创建一个直接调用方法
setmetatable(p, {
    __index = function(t, characterName)
        return function(frame)
            local args = frame.args
            local cardName = args[1] or ""
            
            -- 动态加载角色模块
            local characterModule = nil
            local success = pcall(function()
                characterModule = require("模块:卡牌/" .. characterName)
            end)
            
            if not success or not characterModule then
                return "找不到角色模块: 模块:卡牌/" .. characterName
            end
            
            -- 获取卡牌数据
            local cards = characterModule.card or {}
            local cardData = cards[cardName]
            
            -- 返回卡牌HTML
            return getCardHTML(cardName, cardData)
        end
    end
})

return p