模块:事件/data/蓝壶
来自卡厄思梦境WIKI
此模块的文档可以在模块:事件/data/蓝壶/doc创建
local events = {
["uk_300_s02_01a"] = {
title = "小偷们 1",
options = {
{
text = "购买短刀",
dice_eff = nil,
dice_value = 0,
dice_failed = nil,
reward = "信用点40减少,获得装备[盗窃者的短刀]",
link_event = nil
},
{
text = "偷走箱子",
dice_eff = "巧手",
dice_value = 9,
dice_failed = "进入战斗",
reward = "获得 120 点信用点",
link_event = nil
},
{
text = "称赞技术",
dice_eff = nil,
dice_value = 0,
dice_failed = nil,
reward = "获得随机稀有装备",
link_event = nil
}
}
},
["uk_300_s02_01b"] = {
title = "小偷们 2",
options = {
{
text = "参加赌局",
dice_eff = nil,
dice_value = 0,
dice_failed = nil,
reward = "信用点40减少,触发【窃取者的打赌】活动",
link_event = "uk_300_s02_01b-1"
},
{
text = "偷走箱子",
dice_eff = nil,
dice_value = 0,
dice_failed = nil,
reward = "HP20%减少,信用点120增加",
link_event = nil
},
{
text = "称赞技术",
dice_eff = nil,
dice_value = 0,
dice_failed = nil,
reward = "获得随机稀有装备",
link_event = nil
}
}
},
["uk_300_s02_01b-1"] = {
title = "窃取者的打赌",
options = {
{
text = "毁灭的打赌",
dice_eff = "识破",
dice_value = 9,
dice_failed = "HP10%恢复",
reward = "移除1张所选卡牌",
link_event = nil
},
{
text = "贪婪的打赌",
dice_eff = nil,
dice_value = 7,
dice_failed = "HP10%恢复",
reward = "信用点120增加",
link_event = nil
},
{
text = "生命的打赌",
dice_eff = nil,
dice_value = 6,
dice_failed = "HP10%恢复",
reward = "HP上限20%增加",
link_event = nil
}
}
}
}
return events